sig
type glpointer
type byte_array =
(int, Bigarray.int8_signed_elt, Bigarray.c_layout) Bigarray.Array1.t
type ubyte_array =
(int, Bigarray.int8_unsigned_elt, Bigarray.c_layout) Bigarray.Array1.t
type short_array =
(int, Bigarray.int16_signed_elt, Bigarray.c_layout) Bigarray.Array1.t
type ushort_array =
(int, Bigarray.int16_unsigned_elt, Bigarray.c_layout) Bigarray.Array1.t
type word_array =
(int32, Bigarray.int32_elt, Bigarray.c_layout) Bigarray.Array1.t
type int_array =
(int, Bigarray.int_elt, Bigarray.c_layout) Bigarray.Array1.t
type float_array =
(float, Bigarray.float32_elt, Bigarray.c_layout) Bigarray.Array1.t
type double_array =
(float, Bigarray.float64_elt, Bigarray.c_layout) Bigarray.Array1.t
type byte_matrix =
(int, Bigarray.int8_signed_elt, Bigarray.c_layout) Bigarray.Array2.t
type glenum =
GL_CONSTANT_COLOR
| GL_ONE_MINUS_CONSTANT_COLOR
| GL_CONSTANT_ALPHA
| GL_ONE_MINUS_CONSTANT_ALPHA
| GL_BLEND_COLOR
| GL_FUNC_ADD
| GL_MIN
| GL_MAX
| GL_BLEND_EQUATION
| GL_FUNC_SUBTRACT
| GL_FUNC_REVERSE_SUBTRACT
| GL_CONVOLUTION_1D
| GL_CONVOLUTION_2D
| GL_SEPARABLE_2D
| GL_CONVOLUTION_BORDER_MODE
| GL_CONVOLUTION_FILTER_SCALE
| GL_CONVOLUTION_FILTER_BIAS
| GL_REDUCE
| GL_CONVOLUTION_FORMAT
| GL_CONVOLUTION_WIDTH
| GL_CONVOLUTION_HEIGHT
| GL_MAX_CONVOLUTION_WIDTH
| GL_MAX_CONVOLUTION_HEIGHT
| GL_POST_CONVOLUTION_RED_SCALE
| GL_POST_CONVOLUTION_GREEN_SCALE
| GL_POST_CONVOLUTION_BLUE_SCALE
| GL_POST_CONVOLUTION_ALPHA_SCALE
| GL_POST_CONVOLUTION_RED_BIAS
| GL_POST_CONVOLUTION_GREEN_BIAS
| GL_POST_CONVOLUTION_BLUE_BIAS
| GL_POST_CONVOLUTION_ALPHA_BIAS
| GL_HISTOGRAM
| GL_PROXY_HISTOGRAM
| GL_HISTOGRAM_WIDTH
| GL_HISTOGRAM_FORMAT
| GL_HISTOGRAM_RED_SIZE
| GL_HISTOGRAM_GREEN_SIZE
| GL_HISTOGRAM_BLUE_SIZE
| GL_HISTOGRAM_ALPHA_SIZE
| GL_HISTOGRAM_LUMINANCE_SIZE
| GL_HISTOGRAM_SINK
| GL_MINMAX
| GL_MINMAX_FORMAT
| GL_MINMAX_SINK
| GL_TABLE_TOO_LARGE
| GL_COLOR_MATRIX
| GL_COLOR_MATRIX_STACK_DEPTH
| GL_MAX_COLOR_MATRIX_STACK_DEPTH
| GL_POST_COLOR_MATRIX_RED_SCALE
| GL_POST_COLOR_MATRIX_GREEN_SCALE
| GL_POST_COLOR_MATRIX_BLUE_SCALE
| GL_POST_COLOR_MATRIX_ALPHA_SCALE
| GL_POST_COLOR_MATRIX_RED_BIAS
| GL_POST_COLOR_MATRIX_GREEN_BIAS
| GL_POST_COLOR_MATRIX_BLUE_BIAS
| GL_POST_COLOR_MATRIX_ALPHA_BIAS
| GL_COLOR_TABLE
| GL_POST_CONVOLUTION_COLOR_TABLE
| GL_POST_COLOR_MATRIX_COLOR_TABLE
| GL_PROXY_COLOR_TABLE
| GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
| GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
| GL_COLOR_TABLE_SCALE
| GL_COLOR_TABLE_BIAS
| GL_COLOR_TABLE_FORMAT
| GL_COLOR_TABLE_WIDTH
| GL_COLOR_TABLE_RED_SIZE
| GL_COLOR_TABLE_GREEN_SIZE
| GL_COLOR_TABLE_BLUE_SIZE
| GL_COLOR_TABLE_ALPHA_SIZE
| GL_COLOR_TABLE_LUMINANCE_SIZE
| GL_COLOR_TABLE_INTENSITY_SIZE
| GL_IGNORE_BORDER
| GL_CONSTANT_BORDER
| GL_WRAP_BORDER
| GL_REPLICATE_BORDER
| GL_CONVOLUTION_BORDER_COLOR
| GL_MATRIX_PALETTE_ARB
| GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB
| GL_MAX_PALETTE_MATRICES_ARB
| GL_CURRENT_PALETTE_MATRIX_ARB
| GL_MATRIX_INDEX_ARRAY_ARB
| GL_CURRENT_MATRIX_INDEX_ARB
| GL_MATRIX_INDEX_ARRAY_SIZE_ARB
| GL_MATRIX_INDEX_ARRAY_TYPE_ARB
| GL_MATRIX_INDEX_ARRAY_STRIDE_ARB
| GL_MATRIX_INDEX_ARRAY_POINTER_ARB
| GL_TEXTURE0_ARB
| GL_TEXTURE1_ARB
| GL_TEXTURE2_ARB
| GL_TEXTURE3_ARB
| GL_TEXTURE4_ARB
| GL_TEXTURE5_ARB
| GL_TEXTURE6_ARB
| GL_TEXTURE7_ARB
| GL_TEXTURE8_ARB
| GL_TEXTURE9_ARB
| GL_TEXTURE10_ARB
| GL_TEXTURE11_ARB
| GL_TEXTURE12_ARB
| GL_TEXTURE13_ARB
| GL_TEXTURE14_ARB
| GL_TEXTURE15_ARB
| GL_TEXTURE16_ARB
| GL_TEXTURE17_ARB
| GL_TEXTURE18_ARB
| GL_TEXTURE19_ARB
| GL_TEXTURE20_ARB
| GL_TEXTURE21_ARB
| GL_TEXTURE22_ARB
| GL_TEXTURE23_ARB
| GL_TEXTURE24_ARB
| GL_TEXTURE25_ARB
| GL_TEXTURE26_ARB
| GL_TEXTURE27_ARB
| GL_TEXTURE28_ARB
| GL_TEXTURE29_ARB
| GL_TEXTURE30_ARB
| GL_TEXTURE31_ARB
| GL_ACTIVE_TEXTURE_ARB
| GL_CLIENT_ACTIVE_TEXTURE_ARB
| GL_MAX_TEXTURE_UNITS_ARB
| GL_MAX_VERTEX_UNITS_ARB
| GL_ACTIVE_VERTEX_UNITS_ARB
| GL_WEIGHT_SUM_UNITY_ARB
| GL_VERTEX_BLEND_ARB
| GL_CURRENT_WEIGHT_ARB
| GL_WEIGHT_ARRAY_TYPE_ARB
| GL_WEIGHT_ARRAY_STRIDE_ARB
| GL_WEIGHT_ARRAY_SIZE_ARB
| GL_WEIGHT_ARRAY_POINTER_ARB
| GL_WEIGHT_ARRAY_ARB
| GL_MODELVIEW0_ARB
| GL_MODELVIEW1_ARB
| GL_MODELVIEW2_ARB
| GL_MODELVIEW3_ARB
| GL_MODELVIEW4_ARB
| GL_MODELVIEW5_ARB
| GL_MODELVIEW6_ARB
| GL_MODELVIEW7_ARB
| GL_MODELVIEW8_ARB
| GL_MODELVIEW9_ARB
| GL_MODELVIEW10_ARB
| GL_MODELVIEW11_ARB
| GL_MODELVIEW12_ARB
| GL_MODELVIEW13_ARB
| GL_MODELVIEW14_ARB
| GL_MODELVIEW15_ARB
| GL_MODELVIEW16_ARB
| GL_MODELVIEW17_ARB
| GL_MODELVIEW18_ARB
| GL_MODELVIEW19_ARB
| GL_MODELVIEW20_ARB
| GL_MODELVIEW21_ARB
| GL_MODELVIEW22_ARB
| GL_MODELVIEW23_ARB
| GL_MODELVIEW24_ARB
| GL_MODELVIEW25_ARB
| GL_MODELVIEW26_ARB
| GL_MODELVIEW27_ARB
| GL_MODELVIEW28_ARB
| GL_MODELVIEW29_ARB
| GL_MODELVIEW30_ARB
| GL_MODELVIEW31_ARB
| GL_BUMP_ROT_MATRIX_ATI
| GL_BUMP_ROT_MATRIX_SIZE_ATI
| GL_BUMP_NUM_TEX_UNITS_ATI
| GL_BUMP_TEX_UNITS_ATI
| GL_DUDV_ATI
| GL_DU8DV8_ATI
| GL_BUMP_ENVMAP_ATI
| GL_BUMP_TARGET_ATI
| GL_PN_TRIANGLES_ATI
| GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI
| GL_PN_TRIANGLES_POINT_MODE_ATI
| GL_PN_TRIANGLES_NORMAL_MODE_ATI
| GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI
| GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI
| GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI
| GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI
| GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI
| GL_STENCIL_BACK_FUNC_ATI
| GL_STENCIL_BACK_FAIL_ATI
| GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI
| GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI
| GL_COMPRESSED_RGB_3DC_ATI
| GL_MAX_VERTEX_STREAMS_ATI
| GL_VERTEX_SOURCE_ATI
| GL_VERTEX_STREAM0_ATI
| GL_VERTEX_STREAM1_ATI
| GL_VERTEX_STREAM2_ATI
| GL_VERTEX_STREAM3_ATI
| GL_VERTEX_STREAM4_ATI
| GL_VERTEX_STREAM5_ATI
| GL_VERTEX_STREAM6_ATI
| GL_VERTEX_STREAM7_ATI
| GL_TEXTURE_POINT_MODE_ATIX
| GL_TEXTURE_POINT_ONE_COORD_ATIX
| GL_TEXTURE_POINT_SPRITE_ATIX
| GL_POINT_SPRITE_CULL_MODE_ATIX
| GL_POINT_SPRITE_CULL_CENTER_ATIX
| GL_POINT_SPRITE_CULL_CLIP_ATIX
| GL_MODULATE_ADD_ATIX
| GL_MODULATE_SIGNED_ADD_ATIX
| GL_MODULATE_SUBTRACT_ATIX
| GL_SECONDARY_COLOR_ATIX
| GL_TEXTURE_OUTPUT_RGB_ATIX
| GL_TEXTURE_OUTPUT_ALPHA_ATIX
| GL_OUTPUT_POINT_SIZE_ATIX
| GL_CG_VERTEX_SHADER_EXT
| GL_CG_FRAGMENT_SHADER_EXT
| GL_DEPTH_BOUNDS_TEST_EXT
| GL_DEPTH_BOUNDS_EXT
| GL_FOG_COORDINATE_SOURCE_EXT
| GL_FOG_COORDINATE_EXT
| GL_FRAGMENT_DEPTH_EXT
| GL_CURRENT_FOG_COORDINATE_EXT
| GL_FOG_COORDINATE_ARRAY_TYPE_EXT
| GL_FOG_COORDINATE_ARRAY_STRIDE_EXT
| GL_FOG_COORDINATE_ARRAY_POINTER_EXT
| GL_FOG_COORDINATE_ARRAY_EXT
| GL_PIXEL_PACK_BUFFER_EXT
| GL_PIXEL_UNPACK_BUFFER_EXT
| GL_PIXEL_PACK_BUFFER_BINDING_EXT
| GL_PIXEL_UNPACK_BUFFER_BINDING_EXT
| GL_COLOR_SUM_EXT
| GL_CURRENT_SECONDARY_COLOR_EXT
| GL_SECONDARY_COLOR_ARRAY_SIZE_EXT
| GL_SECONDARY_COLOR_ARRAY_TYPE_EXT
| GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT
| GL_SECONDARY_COLOR_ARRAY_POINTER_EXT
| GL_SECONDARY_COLOR_ARRAY_EXT
| GL_NORMAL_MAP_EXT
| GL_REFLECTION_MAP_EXT
| GL_TEXTURE_CUBE_MAP_EXT
| GL_TEXTURE_BINDING_CUBE_MAP_EXT
| GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT
| GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT
| GL_PROXY_TEXTURE_CUBE_MAP_EXT
| GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT
| GL_CLAMP_TO_EDGE_EXT
| GL_TEXTURE_RECTANGLE_EXT
| GL_TEXTURE_BINDING_RECTANGLE_EXT
| GL_PROXY_TEXTURE_RECTANGLE_EXT
| GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT
| GL_VERTEX_SHADER_EXT
| GL_VERTEX_SHADER_BINDING_EXT
| GL_OP_INDEX_EXT
| GL_OP_NEGATE_EXT
| GL_OP_DOT3_EXT
| GL_OP_DOT4_EXT
| GL_OP_MUL_EXT
| GL_OP_ADD_EXT
| GL_OP_MADD_EXT
| GL_OP_FRAC_EXT
| GL_OP_MAX_EXT
| GL_OP_MIN_EXT
| GL_OP_SET_GE_EXT
| GL_OP_SET_LT_EXT
| GL_OP_CLAMP_EXT
| GL_OP_FLOOR_EXT
| GL_OP_ROUND_EXT
| GL_OP_EXP_BASE_2_EXT
| GL_OP_LOG_BASE_2_EXT
| GL_OP_POWER_EXT
| GL_OP_RECIP_EXT
| GL_OP_RECIP_SQRT_EXT
| GL_OP_SUB_EXT
| GL_OP_CROSS_PRODUCT_EXT
| GL_OP_MULTIPLY_MATRIX_EXT
| GL_OP_MOV_EXT
| GL_OUTPUT_VERTEX_EXT
| GL_OUTPUT_COLOR0_EXT
| GL_OUTPUT_COLOR1_EXT
| GL_OUTPUT_TEXTURE_COORD0_EXT
| GL_OUTPUT_TEXTURE_COORD1_EXT
| GL_OUTPUT_TEXTURE_COORD2_EXT
| GL_OUTPUT_TEXTURE_COORD3_EXT
| GL_OUTPUT_TEXTURE_COORD4_EXT
| GL_OUTPUT_TEXTURE_COORD5_EXT
| GL_OUTPUT_TEXTURE_COORD6_EXT
| GL_OUTPUT_TEXTURE_COORD7_EXT
| GL_OUTPUT_TEXTURE_COORD8_EXT
| GL_OUTPUT_TEXTURE_COORD9_EXT
| GL_OUTPUT_TEXTURE_COORD10_EXT
| GL_OUTPUT_TEXTURE_COORD11_EXT
| GL_OUTPUT_TEXTURE_COORD12_EXT
| GL_OUTPUT_TEXTURE_COORD13_EXT
| GL_OUTPUT_TEXTURE_COORD14_EXT
| GL_OUTPUT_TEXTURE_COORD15_EXT
| GL_OUTPUT_TEXTURE_COORD16_EXT
| GL_OUTPUT_TEXTURE_COORD17_EXT
| GL_OUTPUT_TEXTURE_COORD18_EXT
| GL_OUTPUT_TEXTURE_COORD19_EXT
| GL_OUTPUT_TEXTURE_COORD20_EXT
| GL_OUTPUT_TEXTURE_COORD21_EXT
| GL_OUTPUT_TEXTURE_COORD22_EXT
| GL_OUTPUT_TEXTURE_COORD23_EXT
| GL_OUTPUT_TEXTURE_COORD24_EXT
| GL_OUTPUT_TEXTURE_COORD25_EXT
| GL_OUTPUT_TEXTURE_COORD26_EXT
| GL_OUTPUT_TEXTURE_COORD27_EXT
| GL_OUTPUT_TEXTURE_COORD28_EXT
| GL_OUTPUT_TEXTURE_COORD29_EXT
| GL_OUTPUT_TEXTURE_COORD30_EXT
| GL_OUTPUT_TEXTURE_COORD31_EXT
| GL_OUTPUT_FOG_EXT
| GL_SCALAR_EXT
| GL_VECTOR_EXT
| GL_MATRIX_EXT
| GL_VARIANT_EXT
| GL_INVARIANT_EXT
| GL_LOCAL_CONSTANT_EXT
| GL_LOCAL_EXT
| GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT
| GL_MAX_VERTEX_SHADER_VARIANTS_EXT
| GL_MAX_VERTEX_SHADER_INVARIANTS_EXT
| GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
| GL_MAX_VERTEX_SHADER_LOCALS_EXT
| GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT
| GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT
| GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT
| GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
| GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT
| GL_VERTEX_SHADER_INSTRUCTIONS_EXT
| GL_VERTEX_SHADER_VARIANTS_EXT
| GL_VERTEX_SHADER_INVARIANTS_EXT
| GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
| GL_VERTEX_SHADER_LOCALS_EXT
| GL_VERTEX_SHADER_OPTIMIZED_EXT
| GL_X_EXT
| GL_Y_EXT
| GL_Z_EXT
| GL_W_EXT
| GL_NEGATIVE_X_EXT
| GL_NEGATIVE_Y_EXT
| GL_NEGATIVE_Z_EXT
| GL_NEGATIVE_W_EXT
| GL_ZERO_EXT
| GL_ONE_EXT
| GL_NEGATIVE_ONE_EXT
| GL_NORMALIZED_RANGE_EXT
| GL_FULL_RANGE_EXT
| GL_CURRENT_VERTEX_EXT
| GL_MVP_MATRIX_EXT
| GL_VARIANT_VALUE_EXT
| GL_VARIANT_DATATYPE_EXT
| GL_VARIANT_ARRAY_STRIDE_EXT
| GL_VARIANT_ARRAY_TYPE_EXT
| GL_VARIANT_ARRAY_EXT
| GL_VARIANT_ARRAY_POINTER_EXT
| GL_INVARIANT_VALUE_EXT
| GL_INVARIANT_DATATYPE_EXT
| GL_LOCAL_CONSTANT_VALUE_EXT
| GL_LOCAL_CONSTANT_DATATYPE_EXT
| GL_KTX_FRONT_REGION
| GL_KTX_BACK_REGION
| GL_KTX_Z_REGION
| GL_KTX_STENCIL_REGION
| GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV
| GL_MAX_PROGRAM_CALL_DEPTH_NV
| GL_MAX_PROGRAM_IF_DEPTH_NV
| GL_MAX_PROGRAM_LOOP_DEPTH_NV
| GL_MAX_PROGRAM_LOOP_COUNT_NV
| GL_ACCUM
| GL_LOAD
| GL_RETURN
| GL_MULT
| GL_ADD
| GL_NEVER
| GL_LESS
| GL_EQUAL
| GL_LEQUAL
| GL_GREATER
| GL_NOTEQUAL
| GL_GEQUAL
| GL_ALWAYS
| GL_CURRENT_BIT
| GL_POINT_BIT
| GL_LINE_BIT
| GL_POLYGON_BIT
| GL_POLYGON_STIPPLE_BIT
| GL_PIXEL_MODE_BIT
| GL_LIGHTING_BIT
| GL_FOG_BIT
| GL_DEPTH_BUFFER_BIT
| GL_ACCUM_BUFFER_BIT
| GL_STENCIL_BUFFER_BIT
| GL_VIEWPORT_BIT
| GL_TRANSFORM_BIT
| GL_ENABLE_BIT
| GL_COLOR_BUFFER_BIT
| GL_HINT_BIT
| GL_EVAL_BIT
| GL_LIST_BIT
| GL_TEXTURE_BIT
| GL_SCISSOR_BIT
| GL_ALL_ATTRIB_BITS
| GL_POINTS
| GL_LINES
| GL_LINE_LOOP
| GL_LINE_STRIP
| GL_TRIANGLES
| GL_TRIANGLE_STRIP
| GL_TRIANGLE_FAN
| GL_QUADS
| GL_QUAD_STRIP
| GL_POLYGON
| GL_ZERO
| GL_ONE
| GL_SRC_COLOR
| GL_ONE_MINUS_SRC_COLOR
| GL_SRC_ALPHA
| GL_ONE_MINUS_SRC_ALPHA
| GL_DST_ALPHA
| GL_ONE_MINUS_DST_ALPHA
| GL_DST_COLOR
| GL_ONE_MINUS_DST_COLOR
| GL_SRC_ALPHA_SATURATE
| GL_TRUE
| GL_FALSE
| GL_CLIP_PLANE0
| GL_CLIP_PLANE1
| GL_CLIP_PLANE2
| GL_CLIP_PLANE3
| GL_CLIP_PLANE4
| GL_CLIP_PLANE5
| GL_BYTE
| GL_UNSIGNED_BYTE
| GL_SHORT
| GL_UNSIGNED_SHORT
| GL_INT
| GL_UNSIGNED_INT
| GL_FLOAT
| GL_2_BYTES
| GL_3_BYTES
| GL_4_BYTES
| GL_DOUBLE
| GL_NONE
| GL_FRONT_LEFT
| GL_FRONT_RIGHT
| GL_BACK_LEFT
| GL_BACK_RIGHT
| GL_FRONT
| GL_BACK
| GL_LEFT
| GL_RIGHT
| GL_FRONT_AND_BACK
| GL_AUX0
| GL_AUX1
| GL_AUX2
| GL_AUX3
| GL_NO_ERROR
| GL_INVALID_ENUM
| GL_INVALID_VALUE
| GL_INVALID_OPERATION
| GL_STACK_OVERFLOW
| GL_STACK_UNDERFLOW
| GL_OUT_OF_MEMORY
| GL_2D
| GL_3D
| GL_3D_COLOR
| GL_3D_COLOR_TEXTURE
| GL_4D_COLOR_TEXTURE
| GL_PASS_THROUGH_TOKEN
| GL_POINT_TOKEN
| GL_LINE_TOKEN
| GL_POLYGON_TOKEN
| GL_BITMAP_TOKEN
| GL_DRAW_PIXEL_TOKEN
| GL_COPY_PIXEL_TOKEN
| GL_LINE_RESET_TOKEN
| GL_EXP
| GL_EXP2
| GL_CW
| GL_CCW
| GL_COEFF
| GL_ORDER
| GL_DOMAIN
| GL_CURRENT_COLOR
| GL_CURRENT_INDEX
| GL_CURRENT_NORMAL
| GL_CURRENT_TEXTURE_COORDS
| GL_CURRENT_RASTER_COLOR
| GL_CURRENT_RASTER_INDEX
| GL_CURRENT_RASTER_TEXTURE_COORDS
| GL_CURRENT_RASTER_POSITION
| GL_CURRENT_RASTER_POSITION_VALID
| GL_CURRENT_RASTER_DISTANCE
| GL_POINT_SMOOTH
| GL_POINT_SIZE
| GL_POINT_SIZE_RANGE
| GL_POINT_SIZE_GRANULARITY
| GL_LINE_SMOOTH
| GL_LINE_WIDTH
| GL_LINE_WIDTH_RANGE
| GL_LINE_WIDTH_GRANULARITY
| GL_LINE_STIPPLE
| GL_LINE_STIPPLE_PATTERN
| GL_LINE_STIPPLE_REPEAT
| GL_LIST_MODE
| GL_MAX_LIST_NESTING
| GL_LIST_BASE
| GL_LIST_INDEX
| GL_POLYGON_MODE
| GL_POLYGON_SMOOTH
| GL_POLYGON_STIPPLE
| GL_EDGE_FLAG
| GL_CULL_FACE
| GL_CULL_FACE_MODE
| GL_FRONT_FACE
| GL_LIGHTING
| GL_LIGHT_MODEL_LOCAL_VIEWER
| GL_LIGHT_MODEL_TWO_SIDE
| GL_LIGHT_MODEL_AMBIENT
| GL_SHADE_MODEL
| GL_COLOR_MATERIAL_FACE
| GL_COLOR_MATERIAL_PARAMETER
| GL_COLOR_MATERIAL
| GL_FOG
| GL_FOG_INDEX
| GL_FOG_DENSITY
| GL_FOG_START
| GL_FOG_END
| GL_FOG_MODE
| GL_FOG_COLOR
| GL_DEPTH_RANGE
| GL_DEPTH_TEST
| GL_DEPTH_WRITEMASK
| GL_DEPTH_CLEAR_VALUE
| GL_DEPTH_FUNC
| GL_ACCUM_CLEAR_VALUE
| GL_STENCIL_TEST
| GL_STENCIL_CLEAR_VALUE
| GL_STENCIL_FUNC
| GL_STENCIL_VALUE_MASK
| GL_STENCIL_FAIL
| GL_STENCIL_PASS_DEPTH_FAIL
| GL_STENCIL_PASS_DEPTH_PASS
| GL_STENCIL_REF
| GL_STENCIL_WRITEMASK
| GL_MATRIX_MODE
| GL_NORMALIZE
| GL_VIEWPORT
| GL_MODELVIEW_STACK_DEPTH
| GL_PROJECTION_STACK_DEPTH
| GL_TEXTURE_STACK_DEPTH
| GL_MODELVIEW_MATRIX
| GL_PROJECTION_MATRIX
| GL_TEXTURE_MATRIX
| GL_ATTRIB_STACK_DEPTH
| GL_CLIENT_ATTRIB_STACK_DEPTH
| GL_ALPHA_TEST
| GL_ALPHA_TEST_FUNC
| GL_ALPHA_TEST_REF
| GL_DITHER
| GL_BLEND_DST
| GL_BLEND_SRC
| GL_BLEND
| GL_LOGIC_OP_MODE
| GL_INDEX_LOGIC_OP
| GL_COLOR_LOGIC_OP
| GL_AUX_BUFFERS
| GL_DRAW_BUFFER
| GL_READ_BUFFER
| GL_SCISSOR_BOX
| GL_SCISSOR_TEST
| GL_INDEX_CLEAR_VALUE
| GL_INDEX_WRITEMASK
| GL_COLOR_CLEAR_VALUE
| GL_COLOR_WRITEMASK
| GL_INDEX_MODE
| GL_RGBA_MODE
| GL_DOUBLEBUFFER
| GL_STEREO
| GL_RENDER_MODE
| GL_PERSPECTIVE_CORRECTION_HINT
| GL_POINT_SMOOTH_HINT
| GL_LINE_SMOOTH_HINT
| GL_POLYGON_SMOOTH_HINT
| GL_FOG_HINT
| GL_TEXTURE_GEN_S
| GL_TEXTURE_GEN_T
| GL_TEXTURE_GEN_R
| GL_TEXTURE_GEN_Q
| GL_PIXEL_MAP_I_TO_I
| GL_PIXEL_MAP_S_TO_S
| GL_PIXEL_MAP_I_TO_R
| GL_PIXEL_MAP_I_TO_G
| GL_PIXEL_MAP_I_TO_B
| GL_PIXEL_MAP_I_TO_A
| GL_PIXEL_MAP_R_TO_R
| GL_PIXEL_MAP_G_TO_G
| GL_PIXEL_MAP_B_TO_B
| GL_PIXEL_MAP_A_TO_A
| GL_PIXEL_MAP_I_TO_I_SIZE
| GL_PIXEL_MAP_S_TO_S_SIZE
| GL_PIXEL_MAP_I_TO_R_SIZE
| GL_PIXEL_MAP_I_TO_G_SIZE
| GL_PIXEL_MAP_I_TO_B_SIZE
| GL_PIXEL_MAP_I_TO_A_SIZE
| GL_PIXEL_MAP_R_TO_R_SIZE
| GL_PIXEL_MAP_G_TO_G_SIZE
| GL_PIXEL_MAP_B_TO_B_SIZE
| GL_PIXEL_MAP_A_TO_A_SIZE
| GL_UNPACK_SWAP_BYTES
| GL_UNPACK_LSB_FIRST
| GL_UNPACK_ROW_LENGTH
| GL_UNPACK_SKIP_ROWS
| GL_UNPACK_SKIP_PIXELS
| GL_UNPACK_ALIGNMENT
| GL_PACK_SWAP_BYTES
| GL_PACK_LSB_FIRST
| GL_PACK_ROW_LENGTH
| GL_PACK_SKIP_ROWS
| GL_PACK_SKIP_PIXELS
| GL_PACK_ALIGNMENT
| GL_MAP_COLOR
| GL_MAP_STENCIL
| GL_INDEX_SHIFT
| GL_INDEX_OFFSET
| GL_RED_SCALE
| GL_RED_BIAS
| GL_ZOOM_X
| GL_ZOOM_Y
| GL_GREEN_SCALE
| GL_GREEN_BIAS
| GL_BLUE_SCALE
| GL_BLUE_BIAS
| GL_ALPHA_SCALE
| GL_ALPHA_BIAS
| GL_DEPTH_SCALE
| GL_DEPTH_BIAS
| GL_MAX_EVAL_ORDER
| GL_MAX_LIGHTS
| GL_MAX_CLIP_PLANES
| GL_MAX_TEXTURE_SIZE
| GL_MAX_PIXEL_MAP_TABLE
| GL_MAX_ATTRIB_STACK_DEPTH
| GL_MAX_MODELVIEW_STACK_DEPTH
| GL_MAX_NAME_STACK_DEPTH
| GL_MAX_PROJECTION_STACK_DEPTH
| GL_MAX_TEXTURE_STACK_DEPTH
| GL_MAX_VIEWPORT_DIMS
| GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
| GL_SUBPIXEL_BITS
| GL_INDEX_BITS
| GL_RED_BITS
| GL_GREEN_BITS
| GL_BLUE_BITS
| GL_ALPHA_BITS
| GL_DEPTH_BITS
| GL_STENCIL_BITS
| GL_ACCUM_RED_BITS
| GL_ACCUM_GREEN_BITS
| GL_ACCUM_BLUE_BITS
| GL_ACCUM_ALPHA_BITS
| GL_NAME_STACK_DEPTH
| GL_AUTO_NORMAL
| GL_MAP1_COLOR_4
| GL_MAP1_INDEX
| GL_MAP1_NORMAL
| GL_MAP1_TEXTURE_COORD_1
| GL_MAP1_TEXTURE_COORD_2
| GL_MAP1_TEXTURE_COORD_3
| GL_MAP1_TEXTURE_COORD_4
| GL_MAP1_VERTEX_3
| GL_MAP1_VERTEX_4
| GL_MAP2_COLOR_4
| GL_MAP2_INDEX
| GL_MAP2_NORMAL
| GL_MAP2_TEXTURE_COORD_1
| GL_MAP2_TEXTURE_COORD_2
| GL_MAP2_TEXTURE_COORD_3
| GL_MAP2_TEXTURE_COORD_4
| GL_MAP2_VERTEX_3
| GL_MAP2_VERTEX_4
| GL_MAP1_GRID_DOMAIN
| GL_MAP1_GRID_SEGMENTS
| GL_MAP2_GRID_DOMAIN
| GL_MAP2_GRID_SEGMENTS
| GL_TEXTURE_1D
| GL_TEXTURE_2D
| GL_FEEDBACK_BUFFER_POINTER
| GL_FEEDBACK_BUFFER_SIZE
| GL_FEEDBACK_BUFFER_TYPE
| GL_SELECTION_BUFFER_POINTER
| GL_SELECTION_BUFFER_SIZE
| GL_TEXTURE_WIDTH
| GL_TEXTURE_HEIGHT
| GL_TEXTURE_INTERNAL_FORMAT
| GL_TEXTURE_BORDER_COLOR
| GL_TEXTURE_BORDER
| GL_DONT_CARE
| GL_FASTEST
| GL_NICEST
| GL_LIGHT0
| GL_LIGHT1
| GL_LIGHT2
| GL_LIGHT3
| GL_LIGHT4
| GL_LIGHT5
| GL_LIGHT6
| GL_LIGHT7
| GL_AMBIENT
| GL_DIFFUSE
| GL_SPECULAR
| GL_POSITION
| GL_SPOT_DIRECTION
| GL_SPOT_EXPONENT
| GL_SPOT_CUTOFF
| GL_CONSTANT_ATTENUATION
| GL_LINEAR_ATTENUATION
| GL_QUADRATIC_ATTENUATION
| GL_COMPILE
| GL_COMPILE_AND_EXECUTE
| GL_CLEAR
| GL_AND
| GL_AND_REVERSE
| GL_COPY
| GL_AND_INVERTED
| GL_NOOP
| GL_XOR
| GL_OR
| GL_NOR
| GL_EQUIV
| GL_INVERT
| GL_OR_REVERSE
| GL_COPY_INVERTED
| GL_OR_INVERTED
| GL_NAND
| GL_SET
| GL_EMISSION
| GL_SHININESS
| GL_AMBIENT_AND_DIFFUSE
| GL_COLOR_INDEXES
| GL_MODELVIEW
| GL_PROJECTION
| GL_TEXTURE
| GL_COLOR
| GL_DEPTH
| GL_STENCIL
| GL_COLOR_INDEX
| GL_STENCIL_INDEX
| GL_DEPTH_COMPONENT
| GL_RED
| GL_GREEN
| GL_BLUE
| GL_ALPHA
| GL_RGB
| GL_RGBA
| GL_LUMINANCE
| GL_LUMINANCE_ALPHA
| GL_BITMAP
| GL_POINT
| GL_LINE
| GL_FILL
| GL_RENDER
| GL_FEEDBACK
| GL_SELECT
| GL_FLAT
| GL_SMOOTH
| GL_KEEP
| GL_REPLACE
| GL_INCR
| GL_DECR
| GL_VENDOR
| GL_RENDERER
| GL_VERSION
| GL_EXTENSIONS
| GL_S
| GL_T
| GL_R
| GL_Q
| GL_MODULATE
| GL_DECAL
| GL_TEXTURE_ENV_MODE
| GL_TEXTURE_ENV_COLOR
| GL_TEXTURE_ENV
| GL_EYE_LINEAR
| GL_OBJECT_LINEAR
| GL_SPHERE_MAP
| GL_TEXTURE_GEN_MODE
| GL_OBJECT_PLANE
| GL_EYE_PLANE
| GL_NEAREST
| GL_LINEAR
| GL_NEAREST_MIPMAP_NEAREST
| GL_LINEAR_MIPMAP_NEAREST
| GL_NEAREST_MIPMAP_LINEAR
| GL_LINEAR_MIPMAP_LINEAR
| GL_TEXTURE_MAG_FILTER
| GL_TEXTURE_MIN_FILTER
| GL_TEXTURE_WRAP_S
| GL_TEXTURE_WRAP_T
| GL_CLAMP
| GL_REPEAT
| GL_CLIENT_PIXEL_STORE_BIT
| GL_CLIENT_VERTEX_ARRAY_BIT
| GL_CLIENT_ALL_ATTRIB_BITS
| GL_POLYGON_OFFSET_FACTOR
| GL_POLYGON_OFFSET_UNITS
| GL_POLYGON_OFFSET_POINT
| GL_POLYGON_OFFSET_LINE
| GL_POLYGON_OFFSET_FILL
| GL_ALPHA4
| GL_ALPHA8
| GL_ALPHA12
| GL_ALPHA16
| GL_LUMINANCE4
| GL_LUMINANCE8
| GL_LUMINANCE12
| GL_LUMINANCE16
| GL_LUMINANCE4_ALPHA4
| GL_LUMINANCE6_ALPHA2
| GL_LUMINANCE8_ALPHA8
| GL_LUMINANCE12_ALPHA4
| GL_LUMINANCE12_ALPHA12
| GL_LUMINANCE16_ALPHA16
| GL_INTENSITY
| GL_INTENSITY4
| GL_INTENSITY8
| GL_INTENSITY12
| GL_INTENSITY16
| GL_R3_G3_B2
| GL_RGB4
| GL_RGB5
| GL_RGB8
| GL_RGB10
| GL_RGB12
| GL_RGB16
| GL_RGBA2
| GL_RGBA4
| GL_RGB5_A1
| GL_RGBA8
| GL_RGB10_A2
| GL_RGBA12
| GL_RGBA16
| GL_TEXTURE_RED_SIZE
| GL_TEXTURE_GREEN_SIZE
| GL_TEXTURE_BLUE_SIZE
| GL_TEXTURE_ALPHA_SIZE
| GL_TEXTURE_LUMINANCE_SIZE
| GL_TEXTURE_INTENSITY_SIZE
| GL_PROXY_TEXTURE_1D
| GL_PROXY_TEXTURE_2D
| GL_TEXTURE_PRIORITY
| GL_TEXTURE_RESIDENT
| GL_TEXTURE_BINDING_1D
| GL_TEXTURE_BINDING_2D
| GL_VERTEX_ARRAY
| GL_NORMAL_ARRAY
| GL_COLOR_ARRAY
| GL_INDEX_ARRAY
| GL_TEXTURE_COORD_ARRAY
| GL_EDGE_FLAG_ARRAY
| GL_VERTEX_ARRAY_SIZE
| GL_VERTEX_ARRAY_TYPE
| GL_VERTEX_ARRAY_STRIDE
| GL_NORMAL_ARRAY_TYPE
| GL_NORMAL_ARRAY_STRIDE
| GL_COLOR_ARRAY_SIZE
| GL_COLOR_ARRAY_TYPE
| GL_COLOR_ARRAY_STRIDE
| GL_INDEX_ARRAY_TYPE
| GL_INDEX_ARRAY_STRIDE
| GL_TEXTURE_COORD_ARRAY_SIZE
| GL_TEXTURE_COORD_ARRAY_TYPE
| GL_TEXTURE_COORD_ARRAY_STRIDE
| GL_EDGE_FLAG_ARRAY_STRIDE
| GL_VERTEX_ARRAY_POINTER
| GL_NORMAL_ARRAY_POINTER
| GL_COLOR_ARRAY_POINTER
| GL_INDEX_ARRAY_POINTER
| GL_TEXTURE_COORD_ARRAY_POINTER
| GL_EDGE_FLAG_ARRAY_POINTER
| GL_V2F
| GL_V3F
| GL_C4UB_V2F
| GL_C4UB_V3F
| GL_C3F_V3F
| GL_N3F_V3F
| GL_C4F_N3F_V3F
| GL_T2F_V3F
| GL_T4F_V4F
| GL_T2F_C4UB_V3F
| GL_T2F_C3F_V3F
| GL_T2F_N3F_V3F
| GL_T2F_C4F_N3F_V3F
| GL_T4F_C4F_N3F_V4F
| GL_LOGIC_OP
| GL_TEXTURE_COMPONENTS
| GL_COLOR_INDEX1_EXT
| GL_COLOR_INDEX2_EXT
| GL_COLOR_INDEX4_EXT
| GL_COLOR_INDEX8_EXT
| GL_COLOR_INDEX12_EXT
| GL_COLOR_INDEX16_EXT
| GL_UNSIGNED_BYTE_3_3_2
| GL_UNSIGNED_SHORT_4_4_4_4
| GL_UNSIGNED_SHORT_5_5_5_1
| GL_UNSIGNED_INT_8_8_8_8
| GL_UNSIGNED_INT_10_10_10_2
| GL_RESCALE_NORMAL
| GL_UNSIGNED_BYTE_2_3_3_REV
| GL_UNSIGNED_SHORT_5_6_5
| GL_UNSIGNED_SHORT_5_6_5_REV
| GL_UNSIGNED_SHORT_4_4_4_4_REV
| GL_UNSIGNED_SHORT_1_5_5_5_REV
| GL_UNSIGNED_INT_8_8_8_8_REV
| GL_UNSIGNED_INT_2_10_10_10_REV
| GL_BGR
| GL_BGRA
| GL_MAX_ELEMENTS_VERTICES
| GL_MAX_ELEMENTS_INDICES
| GL_CLAMP_TO_EDGE
| GL_TEXTURE_MIN_LOD
| GL_TEXTURE_MAX_LOD
| GL_TEXTURE_BASE_LEVEL
| GL_TEXTURE_MAX_LEVEL
| GL_LIGHT_MODEL_COLOR_CONTROL
| GL_SINGLE_COLOR
| GL_SEPARATE_SPECULAR_COLOR
| GL_SMOOTH_POINT_SIZE_RANGE
| GL_SMOOTH_POINT_SIZE_GRANULARITY
| GL_SMOOTH_LINE_WIDTH_RANGE
| GL_SMOOTH_LINE_WIDTH_GRANULARITY
| GL_ALIASED_POINT_SIZE_RANGE
| GL_ALIASED_LINE_WIDTH_RANGE
| GL_PACK_SKIP_IMAGES
| GL_PACK_IMAGE_HEIGHT
| GL_UNPACK_SKIP_IMAGES
| GL_UNPACK_IMAGE_HEIGHT
| GL_TEXTURE_3D
| GL_PROXY_TEXTURE_3D
| GL_TEXTURE_DEPTH
| GL_TEXTURE_WRAP_R
| GL_MAX_3D_TEXTURE_SIZE
| GL_TEXTURE_BINDING_3D
| GL_TEXTURE0
| GL_TEXTURE1
| GL_TEXTURE2
| GL_TEXTURE3
| GL_TEXTURE4
| GL_TEXTURE5
| GL_TEXTURE6
| GL_TEXTURE7
| GL_TEXTURE8
| GL_TEXTURE9
| GL_TEXTURE10
| GL_TEXTURE11
| GL_TEXTURE12
| GL_TEXTURE13
| GL_TEXTURE14
| GL_TEXTURE15
| GL_TEXTURE16
| GL_TEXTURE17
| GL_TEXTURE18
| GL_TEXTURE19
| GL_TEXTURE20
| GL_TEXTURE21
| GL_TEXTURE22
| GL_TEXTURE23
| GL_TEXTURE24
| GL_TEXTURE25
| GL_TEXTURE26
| GL_TEXTURE27
| GL_TEXTURE28
| GL_TEXTURE29
| GL_TEXTURE30
| GL_TEXTURE31
| GL_ACTIVE_TEXTURE
| GL_CLIENT_ACTIVE_TEXTURE
| GL_MAX_TEXTURE_UNITS
| GL_NORMAL_MAP
| GL_REFLECTION_MAP
| GL_TEXTURE_CUBE_MAP
| GL_TEXTURE_BINDING_CUBE_MAP
| GL_TEXTURE_CUBE_MAP_POSITIVE_X
| GL_TEXTURE_CUBE_MAP_NEGATIVE_X
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
| GL_PROXY_TEXTURE_CUBE_MAP
| GL_MAX_CUBE_MAP_TEXTURE_SIZE
| GL_COMPRESSED_ALPHA
| GL_COMPRESSED_LUMINANCE
| GL_COMPRESSED_LUMINANCE_ALPHA
| GL_COMPRESSED_INTENSITY
| GL_COMPRESSED_RGB
| GL_COMPRESSED_RGBA
| GL_TEXTURE_COMPRESSION_HINT
| GL_TEXTURE_COMPRESSED_IMAGE_SIZE
| GL_TEXTURE_COMPRESSED
| GL_NUM_COMPRESSED_TEXTURE_FORMATS
| GL_COMPRESSED_TEXTURE_FORMATS
| GL_MULTISAMPLE
| GL_SAMPLE_ALPHA_TO_COVERAGE
| GL_SAMPLE_ALPHA_TO_ONE
| GL_SAMPLE_COVERAGE
| GL_SAMPLE_BUFFERS
| GL_SAMPLES
| GL_SAMPLE_COVERAGE_VALUE
| GL_SAMPLE_COVERAGE_INVERT
| GL_MULTISAMPLE_BIT
| GL_TRANSPOSE_MODELVIEW_MATRIX
| GL_TRANSPOSE_PROJECTION_MATRIX
| GL_TRANSPOSE_TEXTURE_MATRIX
| GL_TRANSPOSE_COLOR_MATRIX
| GL_COMBINE
| GL_COMBINE_RGB
| GL_COMBINE_ALPHA
| GL_SOURCE0_RGB
| GL_SOURCE1_RGB
| GL_SOURCE2_RGB
| GL_SOURCE0_ALPHA
| GL_SOURCE1_ALPHA
| GL_SOURCE2_ALPHA
| GL_OPERAND0_RGB
| GL_OPERAND1_RGB
| GL_OPERAND2_RGB
| GL_OPERAND0_ALPHA
| GL_OPERAND1_ALPHA
| GL_OPERAND2_ALPHA
| GL_RGB_SCALE
| GL_ADD_SIGNED
| GL_INTERPOLATE
| GL_SUBTRACT
| GL_CONSTANT
| GL_PRIMARY_COLOR
| GL_PREVIOUS
| GL_DOT3_RGB
| GL_DOT3_RGBA
| GL_CLAMP_TO_BORDER
| GL_GENERATE_MIPMAP
| GL_GENERATE_MIPMAP_HINT
| GL_DEPTH_COMPONENT16
| GL_DEPTH_COMPONENT24
| GL_DEPTH_COMPONENT32
| GL_TEXTURE_DEPTH_SIZE
| GL_DEPTH_TEXTURE_MODE
| GL_TEXTURE_COMPARE_MODE
| GL_TEXTURE_COMPARE_FUNC
| GL_COMPARE_R_TO_TEXTURE
| GL_FOG_COORDINATE_SOURCE
| GL_FOG_COORDINATE
| GL_FRAGMENT_DEPTH
| GL_CURRENT_FOG_COORDINATE
| GL_FOG_COORDINATE_ARRAY_TYPE
| GL_FOG_COORDINATE_ARRAY_STRIDE
| GL_FOG_COORDINATE_ARRAY_POINTER
| GL_FOG_COORDINATE_ARRAY
| GL_POINT_SIZE_MIN
| GL_POINT_SIZE_MAX
| GL_POINT_FADE_THRESHOLD_SIZE
| GL_POINT_DISTANCE_ATTENUATION
| GL_COLOR_SUM
| GL_CURRENT_SECONDARY_COLOR
| GL_SECONDARY_COLOR_ARRAY_SIZE
| GL_SECONDARY_COLOR_ARRAY_TYPE
| GL_SECONDARY_COLOR_ARRAY_STRIDE
| GL_SECONDARY_COLOR_ARRAY_POINTER
| GL_SECONDARY_COLOR_ARRAY
| GL_BLEND_DST_RGB
| GL_BLEND_SRC_RGB
| GL_BLEND_DST_ALPHA
| GL_BLEND_SRC_ALPHA
| GL_INCR_WRAP
| GL_DECR_WRAP
| GL_TEXTURE_FILTER_CONTROL
| GL_TEXTURE_LOD_BIAS
| GL_MAX_TEXTURE_LOD_BIAS
| GL_MIRRORED_REPEAT
| GL_BUFFER_SIZE
| GL_BUFFER_USAGE
| GL_QUERY_COUNTER_BITS
| GL_CURRENT_QUERY
| GL_QUERY_RESULT
| GL_QUERY_RESULT_AVAILABLE
| GL_ARRAY_BUFFER
| GL_ELEMENT_ARRAY_BUFFER
| GL_ARRAY_BUFFER_BINDING
| GL_ELEMENT_ARRAY_BUFFER_BINDING
| GL_VERTEX_ARRAY_BUFFER_BINDING
| GL_NORMAL_ARRAY_BUFFER_BINDING
| GL_COLOR_ARRAY_BUFFER_BINDING
| GL_INDEX_ARRAY_BUFFER_BINDING
| GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
| GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
| GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
| GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
| GL_WEIGHT_ARRAY_BUFFER_BINDING
| GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
| GL_READ_ONLY
| GL_WRITE_ONLY
| GL_READ_WRITE
| GL_BUFFER_ACCESS
| GL_BUFFER_MAPPED
| GL_BUFFER_MAP_POINTER
| GL_STREAM_DRAW
| GL_STREAM_READ
| GL_STREAM_COPY
| GL_STATIC_DRAW
| GL_STATIC_READ
| GL_STATIC_COPY
| GL_DYNAMIC_DRAW
| GL_DYNAMIC_READ
| GL_DYNAMIC_COPY
| GL_SAMPLES_PASSED
| GL_FOG_COORD_SRC
| GL_FOG_COORD
| GL_CURRENT_FOG_COORD
| GL_FOG_COORD_ARRAY_TYPE
| GL_FOG_COORD_ARRAY_STRIDE
| GL_FOG_COORD_ARRAY_POINTER
| GL_FOG_COORD_ARRAY
| GL_FOG_COORD_ARRAY_BUFFER_BINDING
| GL_SRC0_RGB
| GL_SRC1_RGB
| GL_SRC2_RGB
| GL_SRC0_ALPHA
| GL_SRC1_ALPHA
| GL_SRC2_ALPHA
| GL_BLEND_EQUATION_RGB
| GL_VERTEX_ATTRIB_ARRAY_ENABLED
| GL_VERTEX_ATTRIB_ARRAY_SIZE
| GL_VERTEX_ATTRIB_ARRAY_STRIDE
| GL_VERTEX_ATTRIB_ARRAY_TYPE
| GL_CURRENT_VERTEX_ATTRIB
| GL_VERTEX_PROGRAM_POINT_SIZE
| GL_VERTEX_PROGRAM_TWO_SIDE
| GL_VERTEX_ATTRIB_ARRAY_POINTER
| GL_STENCIL_BACK_FUNC
| GL_STENCIL_BACK_FAIL
| GL_STENCIL_BACK_PASS_DEPTH_FAIL
| GL_STENCIL_BACK_PASS_DEPTH_PASS
| GL_MAX_DRAW_BUFFERS
| GL_DRAW_BUFFER0
| GL_DRAW_BUFFER1
| GL_DRAW_BUFFER2
| GL_DRAW_BUFFER3
| GL_DRAW_BUFFER4
| GL_DRAW_BUFFER5
| GL_DRAW_BUFFER6
| GL_DRAW_BUFFER7
| GL_DRAW_BUFFER8
| GL_DRAW_BUFFER9
| GL_DRAW_BUFFER10
| GL_DRAW_BUFFER11
| GL_DRAW_BUFFER12
| GL_DRAW_BUFFER13
| GL_DRAW_BUFFER14
| GL_DRAW_BUFFER15
| GL_BLEND_EQUATION_ALPHA
| GL_POINT_SPRITE
| GL_COORD_REPLACE
| GL_MAX_VERTEX_ATTRIBS
| GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
| GL_MAX_TEXTURE_COORDS
| GL_MAX_TEXTURE_IMAGE_UNITS
| GL_FRAGMENT_SHADER
| GL_VERTEX_SHADER
| GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
| GL_MAX_VERTEX_UNIFORM_COMPONENTS
| GL_MAX_VARYING_FLOATS
| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
| GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
| GL_SHADER_TYPE
| GL_FLOAT_VEC2
| GL_FLOAT_VEC3
| GL_FLOAT_VEC4
| GL_INT_VEC2
| GL_INT_VEC3
| GL_INT_VEC4
| GL_BOOL
| GL_BOOL_VEC2
| GL_BOOL_VEC3
| GL_BOOL_VEC4
| GL_FLOAT_MAT2
| GL_FLOAT_MAT3
| GL_FLOAT_MAT4
| GL_SAMPLER_1D
| GL_SAMPLER_2D
| GL_SAMPLER_3D
| GL_SAMPLER_CUBE
| GL_SAMPLER_1D_SHADOW
| GL_SAMPLER_2D_SHADOW
| GL_DELETE_STATUS
| GL_COMPILE_STATUS
| GL_LINK_STATUS
| GL_VALIDATE_STATUS
| GL_INFO_LOG_LENGTH
| GL_ATTACHED_SHADERS
| GL_ACTIVE_UNIFORMS
| GL_ACTIVE_UNIFORM_MAX_LENGTH
| GL_SHADER_SOURCE_LENGTH
| GL_ACTIVE_ATTRIBUTES
| GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
| GL_FRAGMENT_SHADER_DERIVATIVE_HINT
| GL_SHADING_LANGUAGE_VERSION
| GL_CURRENT_PROGRAM
| GL_POINT_SPRITE_COORD_ORIGIN
| GL_LOWER_LEFT
| GL_UPPER_LEFT
| GL_STENCIL_BACK_REF
| GL_STENCIL_BACK_VALUE_MASK
| GL_STENCIL_BACK_WRITEMASK
external glenum_of_int : int -> Glcaml.glenum = "glstub_glenum_of_int"
external set_failwith : bool -> unit = "glstub_set_failwith"
external int_of_glenum : Glcaml.glenum -> int = "glstub_int_of_glenum"
external glColorTable :
Glcaml.glenum ->
Glcaml.glenum ->
int -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glColorTable_byte" "glstub_glColorTable"
external glColorSubTable :
Glcaml.glenum ->
int -> int -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glColorSubTable_byte" "glstub_glColorSubTable"
external glColorTableParameteriv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glColorTableParameteriv"
external glColorTableParameterfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glColorTableParameterfv"
external glCopyColorSubTable :
Glcaml.glenum -> int -> int -> int -> int -> unit
= "glstub_glCopyColorSubTable"
external glCopyColorTable :
Glcaml.glenum -> Glcaml.glenum -> int -> int -> int -> unit
= "glstub_glCopyColorTable"
external glGetColorTable :
Glcaml.glenum ->
Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glGetColorTable"
external glGetColorTableParameterfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetColorTableParameterfv"
external glGetColorTableParameteriv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetColorTableParameteriv"
external glHistogram :
Glcaml.glenum -> int -> Glcaml.glenum -> bool -> unit
= "glstub_glHistogram"
external glResetHistogram : Glcaml.glenum -> unit
= "glstub_glResetHistogram"
external glGetHistogram :
Glcaml.glenum ->
bool -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glGetHistogram"
external glGetHistogramParameterfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetHistogramParameterfv"
external glGetHistogramParameteriv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetHistogramParameteriv"
external glMinmax : Glcaml.glenum -> Glcaml.glenum -> bool -> unit
= "glstub_glMinmax"
external glResetMinmax : Glcaml.glenum -> unit = "glstub_glResetMinmax"
external glGetMinmaxParameterfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetMinmaxParameterfv"
external glGetMinmaxParameteriv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetMinmaxParameteriv"
external glConvolutionFilter1D :
Glcaml.glenum ->
Glcaml.glenum ->
int -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glConvolutionFilter1D_byte" "glstub_glConvolutionFilter1D"
external glConvolutionFilter2D :
Glcaml.glenum ->
Glcaml.glenum ->
int -> int -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glConvolutionFilter2D_byte" "glstub_glConvolutionFilter2D"
external glConvolutionParameterf :
Glcaml.glenum -> Glcaml.glenum -> float -> unit
= "glstub_glConvolutionParameterf"
external glConvolutionParameterfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glConvolutionParameterfv"
external glConvolutionParameteri :
Glcaml.glenum -> Glcaml.glenum -> int -> unit
= "glstub_glConvolutionParameteri"
external glConvolutionParameteriv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glConvolutionParameteriv"
external glCopyConvolutionFilter1D :
Glcaml.glenum -> Glcaml.glenum -> int -> int -> int -> unit
= "glstub_glCopyConvolutionFilter1D"
external glCopyConvolutionFilter2D :
Glcaml.glenum -> Glcaml.glenum -> int -> int -> int -> int -> unit
= "glstub_glCopyConvolutionFilter2D_byte"
"glstub_glCopyConvolutionFilter2D"
external glGetConvolutionFilter :
Glcaml.glenum ->
Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glGetConvolutionFilter"
external glGetConvolutionParameterfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetConvolutionParameterfv"
external glGetConvolutionParameteriv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetConvolutionParameteriv"
external glSeparableFilter2D :
Glcaml.glenum ->
Glcaml.glenum ->
int ->
int ->
Glcaml.glenum ->
Glcaml.glenum -> Glcaml.glpointer -> Glcaml.glpointer -> unit
= "glstub_glSeparableFilter2D_byte" "glstub_glSeparableFilter2D"
external glGetSeparableFilter :
Glcaml.glenum ->
Glcaml.glenum ->
Glcaml.glenum ->
Glcaml.glpointer -> Glcaml.glpointer -> Glcaml.glpointer -> unit
= "glstub_glGetSeparableFilter_byte" "glstub_glGetSeparableFilter"
external glGetMinmax :
Glcaml.glenum ->
bool -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glGetMinmax"
external glCurrentPaletteMatrixARB : int -> unit
= "glstub_glCurrentPaletteMatrixARB"
external glMatrixIndexPointerARB :
int -> Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glMatrixIndexPointerARB"
external glMatrixIndexubvARB : int -> Glcaml.ubyte_array -> unit
= "glstub_glMatrixIndexubvARB"
external glMatrixIndexusvARB : int -> Glcaml.ushort_array -> unit
= "glstub_glMatrixIndexusvARB"
external glMatrixIndexuivARB : int -> Glcaml.int_array -> unit
= "glstub_glMatrixIndexuivARB"
external glActiveTextureARB : Glcaml.glenum -> unit
= "glstub_glActiveTextureARB"
external glClientActiveTextureARB : Glcaml.glenum -> unit
= "glstub_glClientActiveTextureARB"
external glMultiTexCoord1dARB : Glcaml.glenum -> float -> unit
= "glstub_glMultiTexCoord1dARB"
external glMultiTexCoord1dvARB :
Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glMultiTexCoord1dvARB"
external glMultiTexCoord1fARB : Glcaml.glenum -> float -> unit
= "glstub_glMultiTexCoord1fARB"
external glMultiTexCoord1fvARB :
Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glMultiTexCoord1fvARB"
external glMultiTexCoord1iARB : Glcaml.glenum -> int -> unit
= "glstub_glMultiTexCoord1iARB"
external glMultiTexCoord1ivARB : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glMultiTexCoord1ivARB"
external glMultiTexCoord1sARB : Glcaml.glenum -> int -> unit
= "glstub_glMultiTexCoord1sARB"
external glMultiTexCoord1svARB :
Glcaml.glenum -> Glcaml.short_array -> unit
= "glstub_glMultiTexCoord1svARB"
external glMultiTexCoord2dARB : Glcaml.glenum -> float -> float -> unit
= "glstub_glMultiTexCoord2dARB"
external glMultiTexCoord2dvARB :
Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glMultiTexCoord2dvARB"
external glMultiTexCoord2fARB : Glcaml.glenum -> float -> float -> unit
= "glstub_glMultiTexCoord2fARB"
external glMultiTexCoord2fvARB :
Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glMultiTexCoord2fvARB"
external glMultiTexCoord2iARB : Glcaml.glenum -> int -> int -> unit
= "glstub_glMultiTexCoord2iARB"
external glMultiTexCoord2ivARB : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glMultiTexCoord2ivARB"
external glMultiTexCoord2sARB : Glcaml.glenum -> int -> int -> unit
= "glstub_glMultiTexCoord2sARB"
external glMultiTexCoord2svARB :
Glcaml.glenum -> Glcaml.short_array -> unit
= "glstub_glMultiTexCoord2svARB"
external glMultiTexCoord3dARB :
Glcaml.glenum -> float -> float -> float -> unit
= "glstub_glMultiTexCoord3dARB"
external glMultiTexCoord3dvARB :
Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glMultiTexCoord3dvARB"
external glMultiTexCoord3fARB :
Glcaml.glenum -> float -> float -> float -> unit
= "glstub_glMultiTexCoord3fARB"
external glMultiTexCoord3fvARB :
Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glMultiTexCoord3fvARB"
external glMultiTexCoord3iARB : Glcaml.glenum -> int -> int -> int -> unit
= "glstub_glMultiTexCoord3iARB"
external glMultiTexCoord3ivARB : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glMultiTexCoord3ivARB"
external glMultiTexCoord3sARB : Glcaml.glenum -> int -> int -> int -> unit
= "glstub_glMultiTexCoord3sARB"
external glMultiTexCoord3svARB :
Glcaml.glenum -> Glcaml.short_array -> unit
= "glstub_glMultiTexCoord3svARB"
external glMultiTexCoord4dARB :
Glcaml.glenum -> float -> float -> float -> float -> unit
= "glstub_glMultiTexCoord4dARB"
external glMultiTexCoord4dvARB :
Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glMultiTexCoord4dvARB"
external glMultiTexCoord4fARB :
Glcaml.glenum -> float -> float -> float -> float -> unit
= "glstub_glMultiTexCoord4fARB"
external glMultiTexCoord4fvARB :
Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glMultiTexCoord4fvARB"
external glMultiTexCoord4iARB :
Glcaml.glenum -> int -> int -> int -> int -> unit
= "glstub_glMultiTexCoord4iARB"
external glMultiTexCoord4ivARB : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glMultiTexCoord4ivARB"
external glMultiTexCoord4sARB :
Glcaml.glenum -> int -> int -> int -> int -> unit
= "glstub_glMultiTexCoord4sARB"
external glMultiTexCoord4svARB :
Glcaml.glenum -> Glcaml.short_array -> unit
= "glstub_glMultiTexCoord4svARB"
external glWeightbvARB : int -> Glcaml.byte_array -> unit
= "glstub_glWeightbvARB"
external glWeightsvARB : int -> Glcaml.short_array -> unit
= "glstub_glWeightsvARB"
external glWeightivARB : int -> Glcaml.int_array -> unit
= "glstub_glWeightivARB"
external glWeightfvARB : int -> Glcaml.float_array -> unit
= "glstub_glWeightfvARB"
external glWeightdvARB : int -> Glcaml.double_array -> unit
= "glstub_glWeightdvARB"
external glWeightubvARB : int -> Glcaml.ubyte_array -> unit
= "glstub_glWeightubvARB"
external glWeightusvARB : int -> Glcaml.ushort_array -> unit
= "glstub_glWeightusvARB"
external glWeightuivARB : int -> Glcaml.int_array -> unit
= "glstub_glWeightuivARB"
external glWeightPointerARB :
int -> Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glWeightPointerARB"
external glVertexBlendARB : int -> unit = "glstub_glVertexBlendARB"
external glTexBumpParameterivATI :
Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glTexBumpParameterivATI"
external glTexBumpParameterfvATI :
Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glTexBumpParameterfvATI"
external glGetTexBumpParameterivATI :
Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetTexBumpParameterivATI"
external glGetTexBumpParameterfvATI :
Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetTexBumpParameterfvATI"
external glMapObjectBufferATI : int -> Glcaml.glpointer
= "glstub_glMapObjectBufferATI"
external glUnmapObjectBufferATI : int -> unit
= "glstub_glUnmapObjectBufferATI"
external glPNTrianglesiATI : Glcaml.glenum -> int -> unit
= "glstub_glPNTrianglesiATI"
external glPNTrianglesfATI : Glcaml.glenum -> float -> unit
= "glstub_glPNTrianglesfATI"
external glStencilOpSeparateATI :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glenum -> unit
= "glstub_glStencilOpSeparateATI"
external glStencilFuncSeparateATI :
Glcaml.glenum -> Glcaml.glenum -> int -> int -> unit
= "glstub_glStencilFuncSeparateATI"
external glClientActiveVertexStreamATI : Glcaml.glenum -> unit
= "glstub_glClientActiveVertexStreamATI"
external glVertexBlendEnviATI : Glcaml.glenum -> int -> unit
= "glstub_glVertexBlendEnviATI"
external glVertexBlendEnvfATI : Glcaml.glenum -> float -> unit
= "glstub_glVertexBlendEnvfATI"
external glVertexStream2sATI : Glcaml.glenum -> int -> int -> unit
= "glstub_glVertexStream2sATI"
external glVertexStream2svATI : Glcaml.glenum -> Glcaml.short_array -> unit
= "glstub_glVertexStream2svATI"
external glVertexStream2iATI : Glcaml.glenum -> int -> int -> unit
= "glstub_glVertexStream2iATI"
external glVertexStream2ivATI : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glVertexStream2ivATI"
external glVertexStream2fATI : Glcaml.glenum -> float -> float -> unit
= "glstub_glVertexStream2fATI"
external glVertexStream2fvATI : Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glVertexStream2fvATI"
external glVertexStream2dATI : Glcaml.glenum -> float -> float -> unit
= "glstub_glVertexStream2dATI"
external glVertexStream2dvATI :
Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glVertexStream2dvATI"
external glVertexStream3sATI : Glcaml.glenum -> int -> int -> int -> unit
= "glstub_glVertexStream3sATI"
external glVertexStream3svATI : Glcaml.glenum -> Glcaml.short_array -> unit
= "glstub_glVertexStream3svATI"
external glVertexStream3iATI : Glcaml.glenum -> int -> int -> int -> unit
= "glstub_glVertexStream3iATI"
external glVertexStream3ivATI : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glVertexStream3ivATI"
external glVertexStream3fATI :
Glcaml.glenum -> float -> float -> float -> unit
= "glstub_glVertexStream3fATI"
external glVertexStream3fvATI : Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glVertexStream3fvATI"
external glVertexStream3dATI :
Glcaml.glenum -> float -> float -> float -> unit
= "glstub_glVertexStream3dATI"
external glVertexStream3dvATI :
Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glVertexStream3dvATI"
external glVertexStream4sATI :
Glcaml.glenum -> int -> int -> int -> int -> unit
= "glstub_glVertexStream4sATI"
external glVertexStream4svATI : Glcaml.glenum -> Glcaml.short_array -> unit
= "glstub_glVertexStream4svATI"
external glVertexStream4iATI :
Glcaml.glenum -> int -> int -> int -> int -> unit
= "glstub_glVertexStream4iATI"
external glVertexStream4ivATI : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glVertexStream4ivATI"
external glVertexStream4fATI :
Glcaml.glenum -> float -> float -> float -> float -> unit
= "glstub_glVertexStream4fATI"
external glVertexStream4fvATI : Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glVertexStream4fvATI"
external glVertexStream4dATI :
Glcaml.glenum -> float -> float -> float -> float -> unit
= "glstub_glVertexStream4dATI"
external glVertexStream4dvATI :
Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glVertexStream4dvATI"
external glNormalStream3bATI : Glcaml.glenum -> int -> int -> int -> unit
= "glstub_glNormalStream3bATI"
external glNormalStream3bvATI : Glcaml.glenum -> Glcaml.byte_array -> unit
= "glstub_glNormalStream3bvATI"
external glNormalStream3sATI : Glcaml.glenum -> int -> int -> int -> unit
= "glstub_glNormalStream3sATI"
external glNormalStream3svATI : Glcaml.glenum -> Glcaml.short_array -> unit
= "glstub_glNormalStream3svATI"
external glNormalStream3iATI : Glcaml.glenum -> int -> int -> int -> unit
= "glstub_glNormalStream3iATI"
external glNormalStream3ivATI : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glNormalStream3ivATI"
external glNormalStream3fATI :
Glcaml.glenum -> float -> float -> float -> unit
= "glstub_glNormalStream3fATI"
external glNormalStream3fvATI : Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glNormalStream3fvATI"
external glNormalStream3dATI :
Glcaml.glenum -> float -> float -> float -> unit
= "glstub_glNormalStream3dATI"
external glNormalStream3dvATI :
Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glNormalStream3dvATI"
external glDepthBoundsEXT : float -> float -> unit
= "glstub_glDepthBoundsEXT"
external glDrawRangeElementsEXT :
Glcaml.glenum ->
int -> int -> int -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glDrawRangeElementsEXT_byte" "glstub_glDrawRangeElementsEXT"
external glFogCoordfEXT : float -> unit = "glstub_glFogCoordfEXT"
external glFogCoordfvEXT : Glcaml.float_array -> unit
= "glstub_glFogCoordfvEXT"
external glFogCoorddEXT : float -> unit = "glstub_glFogCoorddEXT"
external glFogCoorddvEXT : Glcaml.double_array -> unit
= "glstub_glFogCoorddvEXT"
external glFogCoordPointerEXT :
Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glFogCoordPointerEXT"
external glSecondaryColor3bEXT : int -> int -> int -> unit
= "glstub_glSecondaryColor3bEXT"
external glSecondaryColor3bvEXT : Glcaml.byte_array -> unit
= "glstub_glSecondaryColor3bvEXT"
external glSecondaryColor3dEXT : float -> float -> float -> unit
= "glstub_glSecondaryColor3dEXT"
external glSecondaryColor3dvEXT : Glcaml.double_array -> unit
= "glstub_glSecondaryColor3dvEXT"
external glSecondaryColor3fEXT : float -> float -> float -> unit
= "glstub_glSecondaryColor3fEXT"
external glSecondaryColor3fvEXT : Glcaml.float_array -> unit
= "glstub_glSecondaryColor3fvEXT"
external glSecondaryColor3iEXT : int -> int -> int -> unit
= "glstub_glSecondaryColor3iEXT"
external glSecondaryColor3ivEXT : Glcaml.int_array -> unit
= "glstub_glSecondaryColor3ivEXT"
external glSecondaryColor3sEXT : int -> int -> int -> unit
= "glstub_glSecondaryColor3sEXT"
external glSecondaryColor3svEXT : Glcaml.short_array -> unit
= "glstub_glSecondaryColor3svEXT"
external glSecondaryColor3ubEXT : int -> int -> int -> unit
= "glstub_glSecondaryColor3ubEXT"
external glSecondaryColor3ubvEXT : Glcaml.ubyte_array -> unit
= "glstub_glSecondaryColor3ubvEXT"
external glSecondaryColor3uiEXT : int -> int -> int -> unit
= "glstub_glSecondaryColor3uiEXT"
external glSecondaryColor3uivEXT : Glcaml.int_array -> unit
= "glstub_glSecondaryColor3uivEXT"
external glSecondaryColor3usEXT : int -> int -> int -> unit
= "glstub_glSecondaryColor3usEXT"
external glSecondaryColor3usvEXT : Glcaml.ushort_array -> unit
= "glstub_glSecondaryColor3usvEXT"
external glSecondaryColorPointerEXT :
int -> Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glSecondaryColorPointerEXT"
external glBeginVertexShaderEXT : unit -> unit
= "glstub_glBeginVertexShaderEXT"
external glEndVertexShaderEXT : unit -> unit
= "glstub_glEndVertexShaderEXT"
external glBindVertexShaderEXT : int -> unit
= "glstub_glBindVertexShaderEXT"
external glGenVertexShadersEXT : int -> int
= "glstub_glGenVertexShadersEXT"
external glDeleteVertexShaderEXT : int -> unit
= "glstub_glDeleteVertexShaderEXT"
external glShaderOp1EXT : Glcaml.glenum -> int -> int -> unit
= "glstub_glShaderOp1EXT"
external glShaderOp2EXT : Glcaml.glenum -> int -> int -> int -> unit
= "glstub_glShaderOp2EXT"
external glShaderOp3EXT : Glcaml.glenum -> int -> int -> int -> int -> unit
= "glstub_glShaderOp3EXT"
external glSwizzleEXT :
int ->
int ->
Glcaml.glenum -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glenum -> unit
= "glstub_glSwizzleEXT_byte" "glstub_glSwizzleEXT"
external glWriteMaskEXT :
int ->
int ->
Glcaml.glenum -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glenum -> unit
= "glstub_glWriteMaskEXT_byte" "glstub_glWriteMaskEXT"
external glInsertComponentEXT : int -> int -> int -> unit
= "glstub_glInsertComponentEXT"
external glExtractComponentEXT : int -> int -> int -> unit
= "glstub_glExtractComponentEXT"
external glGenSymbolsEXT :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.glenum -> int -> int
= "glstub_glGenSymbolsEXT"
external glSetInvariantEXT :
int -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glSetInvariantEXT"
external glSetLocalConstantEXT :
int -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glSetLocalConstantEXT"
external glVariantbvEXT : int -> Glcaml.byte_array -> unit
= "glstub_glVariantbvEXT"
external glVariantsvEXT : int -> Glcaml.short_array -> unit
= "glstub_glVariantsvEXT"
external glVariantivEXT : int -> Glcaml.int_array -> unit
= "glstub_glVariantivEXT"
external glVariantfvEXT : int -> Glcaml.float_array -> unit
= "glstub_glVariantfvEXT"
external glVariantdvEXT : int -> Glcaml.double_array -> unit
= "glstub_glVariantdvEXT"
external glVariantubvEXT : int -> Glcaml.ubyte_array -> unit
= "glstub_glVariantubvEXT"
external glVariantusvEXT : int -> Glcaml.ushort_array -> unit
= "glstub_glVariantusvEXT"
external glVariantuivEXT : int -> Glcaml.int_array -> unit
= "glstub_glVariantuivEXT"
external glVariantPointerEXT :
int -> Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glVariantPointerEXT"
external glEnableVariantClientStateEXT : int -> unit
= "glstub_glEnableVariantClientStateEXT"
external glDisableVariantClientStateEXT : int -> unit
= "glstub_glDisableVariantClientStateEXT"
external glBindLightParameterEXT : Glcaml.glenum -> Glcaml.glenum -> int
= "glstub_glBindLightParameterEXT"
external glBindMaterialParameterEXT : Glcaml.glenum -> Glcaml.glenum -> int
= "glstub_glBindMaterialParameterEXT"
external glBindTexGenParameterEXT :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.glenum -> int
= "glstub_glBindTexGenParameterEXT"
external glBindTextureUnitParameterEXT :
Glcaml.glenum -> Glcaml.glenum -> int
= "glstub_glBindTextureUnitParameterEXT"
external glBindParameterEXT : Glcaml.glenum -> int
= "glstub_glBindParameterEXT"
external glIsVariantEnabledEXT : int -> Glcaml.glenum -> bool
= "glstub_glIsVariantEnabledEXT"
external glGetVariantBooleanvEXT :
int -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetVariantBooleanvEXT"
external glGetVariantIntegervEXT :
int -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetVariantIntegervEXT"
external glGetVariantFloatvEXT :
int -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetVariantFloatvEXT"
external glGetVariantPointervEXT :
int -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glGetVariantPointervEXT"
external glGetInvariantBooleanvEXT :
int -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetInvariantBooleanvEXT"
external glGetInvariantIntegervEXT :
int -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetInvariantIntegervEXT"
external glGetInvariantFloatvEXT :
int -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetInvariantFloatvEXT"
external glGetLocalConstantBooleanvEXT :
int -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetLocalConstantBooleanvEXT"
external glGetLocalConstantIntegervEXT :
int -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetLocalConstantIntegervEXT"
external glGetLocalConstantFloatvEXT :
int -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetLocalConstantFloatvEXT"
external glBufferRegionEnabledEXT : unit -> int
= "glstub_glBufferRegionEnabledEXT"
external glNewBufferRegionEXT : Glcaml.glenum -> int
= "glstub_glNewBufferRegionEXT"
external glDeleteBufferRegionEXT : Glcaml.glenum -> unit
= "glstub_glDeleteBufferRegionEXT"
external glReadBufferRegionEXT : int -> int -> int -> int -> int -> unit
= "glstub_glReadBufferRegionEXT"
external glDrawBufferRegionEXT :
int -> int -> int -> int -> int -> int -> int -> unit
= "glstub_glDrawBufferRegionEXT_byte" "glstub_glDrawBufferRegionEXT"
external glAccum : Glcaml.glenum -> float -> unit = "glstub_glAccum"
external glAlphaFunc : Glcaml.glenum -> float -> unit
= "glstub_glAlphaFunc"
external glAreTexturesResident :
int -> Glcaml.int_array -> Glcaml.int_array -> bool
= "glstub_glAreTexturesResident"
external glArrayElement : int -> unit = "glstub_glArrayElement"
external glBegin : Glcaml.glenum -> unit = "glstub_glBegin"
external glBindTexture : Glcaml.glenum -> int -> unit
= "glstub_glBindTexture"
external glBitmap :
int ->
int -> float -> float -> float -> float -> Glcaml.ubyte_array -> unit
= "glstub_glBitmap_byte" "glstub_glBitmap"
external glBlendFunc : Glcaml.glenum -> Glcaml.glenum -> unit
= "glstub_glBlendFunc"
external glCallList : int -> unit = "glstub_glCallList"
external glCallLists : int -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glCallLists"
external glClear : Glcaml.glenum list -> unit = "glstub_glClear"
external glClearAccum : float -> float -> float -> float -> unit
= "glstub_glClearAccum"
external glClearColor : float -> float -> float -> float -> unit
= "glstub_glClearColor"
external glClearDepth : float -> unit = "glstub_glClearDepth"
external glClearIndex : float -> unit = "glstub_glClearIndex"
external glClearStencil : int -> unit = "glstub_glClearStencil"
external glClipPlane : Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glClipPlane"
external glColor3b : int -> int -> int -> unit = "glstub_glColor3b"
external glColor3bv : Glcaml.byte_array -> unit = "glstub_glColor3bv"
external glColor3d : float -> float -> float -> unit = "glstub_glColor3d"
external glColor3dv : Glcaml.double_array -> unit = "glstub_glColor3dv"
external glColor3f : float -> float -> float -> unit = "glstub_glColor3f"
external glColor3fv : Glcaml.float_array -> unit = "glstub_glColor3fv"
external glColor3i : int -> int -> int -> unit = "glstub_glColor3i"
external glColor3iv : Glcaml.int_array -> unit = "glstub_glColor3iv"
external glColor3s : int -> int -> int -> unit = "glstub_glColor3s"
external glColor3sv : Glcaml.short_array -> unit = "glstub_glColor3sv"
external glColor3ub : int -> int -> int -> unit = "glstub_glColor3ub"
external glColor3ubv : Glcaml.ubyte_array -> unit = "glstub_glColor3ubv"
external glColor3ui : int -> int -> int -> unit = "glstub_glColor3ui"
external glColor3uiv : Glcaml.int_array -> unit = "glstub_glColor3uiv"
external glColor3us : int -> int -> int -> unit = "glstub_glColor3us"
external glColor3usv : Glcaml.ushort_array -> unit = "glstub_glColor3usv"
external glColor4b : int -> int -> int -> int -> unit = "glstub_glColor4b"
external glColor4bv : Glcaml.byte_array -> unit = "glstub_glColor4bv"
external glColor4d : float -> float -> float -> float -> unit
= "glstub_glColor4d"
external glColor4dv : Glcaml.double_array -> unit = "glstub_glColor4dv"
external glColor4f : float -> float -> float -> float -> unit
= "glstub_glColor4f"
external glColor4fv : Glcaml.float_array -> unit = "glstub_glColor4fv"
external glColor4i : int -> int -> int -> int -> unit = "glstub_glColor4i"
external glColor4iv : Glcaml.int_array -> unit = "glstub_glColor4iv"
external glColor4s : int -> int -> int -> int -> unit = "glstub_glColor4s"
external glColor4sv : Glcaml.short_array -> unit = "glstub_glColor4sv"
external glColor4ub : int -> int -> int -> int -> unit
= "glstub_glColor4ub"
external glColor4ubv : Glcaml.ubyte_array -> unit = "glstub_glColor4ubv"
external glColor4ui : int -> int -> int -> int -> unit
= "glstub_glColor4ui"
external glColor4uiv : Glcaml.int_array -> unit = "glstub_glColor4uiv"
external glColor4us : int -> int -> int -> int -> unit
= "glstub_glColor4us"
external glColor4usv : Glcaml.ushort_array -> unit = "glstub_glColor4usv"
external glColorMask : bool -> bool -> bool -> bool -> unit
= "glstub_glColorMask"
external glColorMaterial : Glcaml.glenum -> Glcaml.glenum -> unit
= "glstub_glColorMaterial"
external glColorPointer :
int -> Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glColorPointer"
external glCopyPixels : int -> int -> int -> int -> Glcaml.glenum -> unit
= "glstub_glCopyPixels"
external glCopyTexImage1D :
Glcaml.glenum -> int -> Glcaml.glenum -> int -> int -> int -> int -> unit
= "glstub_glCopyTexImage1D_byte" "glstub_glCopyTexImage1D"
external glCopyTexImage2D :
Glcaml.glenum ->
int -> Glcaml.glenum -> int -> int -> int -> int -> int -> unit
= "glstub_glCopyTexImage2D_byte" "glstub_glCopyTexImage2D"
external glCopyTexSubImage1D :
Glcaml.glenum -> int -> int -> int -> int -> int -> unit
= "glstub_glCopyTexSubImage1D_byte" "glstub_glCopyTexSubImage1D"
external glCopyTexSubImage2D :
Glcaml.glenum -> int -> int -> int -> int -> int -> int -> int -> unit
= "glstub_glCopyTexSubImage2D_byte" "glstub_glCopyTexSubImage2D"
external glCullFace : Glcaml.glenum -> unit = "glstub_glCullFace"
external glDeleteLists : int -> int -> unit = "glstub_glDeleteLists"
external glDeleteTextures : int -> Glcaml.int_array -> unit
= "glstub_glDeleteTextures"
external glDepthFunc : Glcaml.glenum -> unit = "glstub_glDepthFunc"
external glDepthMask : bool -> unit = "glstub_glDepthMask"
external glDepthRange : float -> float -> unit = "glstub_glDepthRange"
external glDisable : Glcaml.glenum -> unit = "glstub_glDisable"
external glDisableClientState : Glcaml.glenum -> unit
= "glstub_glDisableClientState"
external glDrawArrays : Glcaml.glenum -> int -> int -> unit
= "glstub_glDrawArrays"
external glDrawBuffer : Glcaml.glenum -> unit = "glstub_glDrawBuffer"
external glDrawElements :
Glcaml.glenum -> int -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glDrawElements"
external glDrawPixels :
int -> int -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glDrawPixels"
external glEdgeFlag : bool -> unit = "glstub_glEdgeFlag"
external glEdgeFlagPointer : int -> Glcaml.glpointer -> unit
= "glstub_glEdgeFlagPointer"
external glEdgeFlagv : Glcaml.int_array -> unit = "glstub_glEdgeFlagv"
external glEnable : Glcaml.glenum -> unit = "glstub_glEnable"
external glEnableClientState : Glcaml.glenum -> unit
= "glstub_glEnableClientState"
external glEnd : unit -> unit = "glstub_glEnd"
external glEndList : unit -> unit = "glstub_glEndList"
external glEvalCoord1d : float -> unit = "glstub_glEvalCoord1d"
external glEvalCoord1dv : Glcaml.double_array -> unit
= "glstub_glEvalCoord1dv"
external glEvalCoord1f : float -> unit = "glstub_glEvalCoord1f"
external glEvalCoord1fv : Glcaml.float_array -> unit
= "glstub_glEvalCoord1fv"
external glEvalCoord2d : float -> float -> unit = "glstub_glEvalCoord2d"
external glEvalCoord2dv : Glcaml.double_array -> unit
= "glstub_glEvalCoord2dv"
external glEvalCoord2f : float -> float -> unit = "glstub_glEvalCoord2f"
external glEvalCoord2fv : Glcaml.float_array -> unit
= "glstub_glEvalCoord2fv"
external glEvalMesh1 : Glcaml.glenum -> int -> int -> unit
= "glstub_glEvalMesh1"
external glEvalMesh2 : Glcaml.glenum -> int -> int -> int -> int -> unit
= "glstub_glEvalMesh2"
external glEvalPoint1 : int -> unit = "glstub_glEvalPoint1"
external glEvalPoint2 : int -> int -> unit = "glstub_glEvalPoint2"
external glFeedbackBuffer :
int -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glFeedbackBuffer"
external glFinish : unit -> unit = "glstub_glFinish"
external glFlush : unit -> unit = "glstub_glFlush"
external glFogf : Glcaml.glenum -> float -> unit = "glstub_glFogf"
external glFogfv : Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glFogfv"
external glFogi : Glcaml.glenum -> int -> unit = "glstub_glFogi"
external glFogiv : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glFogiv"
external glFrontFace : Glcaml.glenum -> unit = "glstub_glFrontFace"
external glFrustum :
float -> float -> float -> float -> float -> float -> unit
= "glstub_glFrustum_byte" "glstub_glFrustum"
external glGenLists : int -> int = "glstub_glGenLists"
external glGenTextures : int -> Glcaml.int_array -> unit
= "glstub_glGenTextures"
external glGetBooleanv : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetBooleanv"
external glGetClipPlane : Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glGetClipPlane"
external glGetDoublev : Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glGetDoublev"
external glGetError : unit -> Glcaml.glenum = "glstub_glGetError"
external glGetFloatv : Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetFloatv"
external glGetIntegerv : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetIntegerv"
external glGetLightfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetLightfv"
external glGetLightiv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetLightiv"
external glGetMapdv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glGetMapdv"
external glGetMapfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetMapfv"
external glGetMapiv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetMapiv"
external glGetMaterialfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetMaterialfv"
external glGetMaterialiv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetMaterialiv"
external glGetPixelMapfv : Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetPixelMapfv"
external glGetPixelMapuiv : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetPixelMapuiv"
external glGetPixelMapusv : Glcaml.glenum -> Glcaml.ushort_array -> unit
= "glstub_glGetPixelMapusv"
external glGetPointerv : Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glGetPointerv"
external glGetPolygonStipple : Glcaml.ubyte_array -> unit
= "glstub_glGetPolygonStipple"
external glGetString : Glcaml.glenum -> string = "glstub_glGetString"
external glGetTexEnvfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetTexEnvfv"
external glGetTexEnviv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetTexEnviv"
external glGetTexGendv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glGetTexGendv"
external glGetTexGenfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetTexGenfv"
external glGetTexGeniv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetTexGeniv"
external glGetTexImage :
Glcaml.glenum ->
int -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glGetTexImage"
external glGetTexLevelParameterfv :
Glcaml.glenum -> int -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetTexLevelParameterfv"
external glGetTexLevelParameteriv :
Glcaml.glenum -> int -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetTexLevelParameteriv"
external glGetTexParameterfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetTexParameterfv"
external glGetTexParameteriv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetTexParameteriv"
external glHint : Glcaml.glenum -> Glcaml.glenum -> unit = "glstub_glHint"
external glIndexMask : int -> unit = "glstub_glIndexMask"
external glIndexPointer : Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glIndexPointer"
external glIndexd : float -> unit = "glstub_glIndexd"
external glIndexdv : Glcaml.double_array -> unit = "glstub_glIndexdv"
external glIndexf : float -> unit = "glstub_glIndexf"
external glIndexfv : Glcaml.float_array -> unit = "glstub_glIndexfv"
external glIndexi : int -> unit = "glstub_glIndexi"
external glIndexiv : Glcaml.int_array -> unit = "glstub_glIndexiv"
external glIndexs : int -> unit = "glstub_glIndexs"
external glIndexsv : Glcaml.short_array -> unit = "glstub_glIndexsv"
external glIndexub : int -> unit = "glstub_glIndexub"
external glIndexubv : Glcaml.ubyte_array -> unit = "glstub_glIndexubv"
external glInitNames : unit -> unit = "glstub_glInitNames"
external glInterleavedArrays :
Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glInterleavedArrays"
external glIsEnabled : Glcaml.glenum -> bool = "glstub_glIsEnabled"
external glIsList : int -> bool = "glstub_glIsList"
external glIsTexture : int -> bool = "glstub_glIsTexture"
external glLightModelf : Glcaml.glenum -> float -> unit
= "glstub_glLightModelf"
external glLightModelfv : Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glLightModelfv"
external glLightModeli : Glcaml.glenum -> int -> unit
= "glstub_glLightModeli"
external glLightModeliv : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glLightModeliv"
external glLightf : Glcaml.glenum -> Glcaml.glenum -> float -> unit
= "glstub_glLightf"
external glLightfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glLightfv"
external glLighti : Glcaml.glenum -> Glcaml.glenum -> int -> unit
= "glstub_glLighti"
external glLightiv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glLightiv"
external glLineStipple : int -> int -> unit = "glstub_glLineStipple"
external glLineWidth : float -> unit = "glstub_glLineWidth"
external glListBase : int -> unit = "glstub_glListBase"
external glLoadIdentity : unit -> unit = "glstub_glLoadIdentity"
external glLoadMatrixd : Glcaml.double_array -> unit
= "glstub_glLoadMatrixd"
external glLoadMatrixf : Glcaml.float_array -> unit
= "glstub_glLoadMatrixf"
external glLoadName : int -> unit = "glstub_glLoadName"
external glLogicOp : Glcaml.glenum -> unit = "glstub_glLogicOp"
external glMap1d :
Glcaml.glenum ->
float -> float -> int -> int -> Glcaml.double_array -> unit
= "glstub_glMap1d_byte" "glstub_glMap1d"
external glMap1f :
Glcaml.glenum ->
float -> float -> int -> int -> Glcaml.float_array -> unit
= "glstub_glMap1f_byte" "glstub_glMap1f"
external glMap2d :
Glcaml.glenum ->
float ->
float ->
int -> int -> float -> float -> int -> int -> Glcaml.double_array -> unit
= "glstub_glMap2d_byte" "glstub_glMap2d"
external glMap2f :
Glcaml.glenum ->
float ->
float ->
int -> int -> float -> float -> int -> int -> Glcaml.float_array -> unit
= "glstub_glMap2f_byte" "glstub_glMap2f"
external glMapGrid1d : int -> float -> float -> unit = "glstub_glMapGrid1d"
external glMapGrid1f : int -> float -> float -> unit = "glstub_glMapGrid1f"
external glMapGrid2d :
int -> float -> float -> int -> float -> float -> unit
= "glstub_glMapGrid2d_byte" "glstub_glMapGrid2d"
external glMapGrid2f :
int -> float -> float -> int -> float -> float -> unit
= "glstub_glMapGrid2f_byte" "glstub_glMapGrid2f"
external glMaterialf : Glcaml.glenum -> Glcaml.glenum -> float -> unit
= "glstub_glMaterialf"
external glMaterialfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glMaterialfv"
external glMateriali : Glcaml.glenum -> Glcaml.glenum -> int -> unit
= "glstub_glMateriali"
external glMaterialiv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glMaterialiv"
external glMatrixMode : Glcaml.glenum -> unit = "glstub_glMatrixMode"
external glMultMatrixd : Glcaml.double_array -> unit
= "glstub_glMultMatrixd"
external glMultMatrixf : Glcaml.float_array -> unit
= "glstub_glMultMatrixf"
external glNewList : int -> Glcaml.glenum -> unit = "glstub_glNewList"
external glNormal3b : int -> int -> int -> unit = "glstub_glNormal3b"
external glNormal3bv : Glcaml.byte_array -> unit = "glstub_glNormal3bv"
external glNormal3d : float -> float -> float -> unit = "glstub_glNormal3d"
external glNormal3dv : Glcaml.double_array -> unit = "glstub_glNormal3dv"
external glNormal3f : float -> float -> float -> unit = "glstub_glNormal3f"
external glNormal3fv : Glcaml.float_array -> unit = "glstub_glNormal3fv"
external glNormal3i : int -> int -> int -> unit = "glstub_glNormal3i"
external glNormal3iv : Glcaml.int_array -> unit = "glstub_glNormal3iv"
external glNormal3s : int -> int -> int -> unit = "glstub_glNormal3s"
external glNormal3sv : Glcaml.short_array -> unit = "glstub_glNormal3sv"
external glNormalPointer : Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glNormalPointer"
external glOrtho :
float -> float -> float -> float -> float -> float -> unit
= "glstub_glOrtho_byte" "glstub_glOrtho"
external glPassThrough : float -> unit = "glstub_glPassThrough"
external glPixelMapfv : Glcaml.glenum -> int -> Glcaml.float_array -> unit
= "glstub_glPixelMapfv"
external glPixelMapuiv : Glcaml.glenum -> int -> Glcaml.int_array -> unit
= "glstub_glPixelMapuiv"
external glPixelMapusv :
Glcaml.glenum -> int -> Glcaml.ushort_array -> unit
= "glstub_glPixelMapusv"
external glPixelStoref : Glcaml.glenum -> float -> unit
= "glstub_glPixelStoref"
external glPixelStorei : Glcaml.glenum -> int -> unit
= "glstub_glPixelStorei"
external glPixelTransferf : Glcaml.glenum -> float -> unit
= "glstub_glPixelTransferf"
external glPixelTransferi : Glcaml.glenum -> int -> unit
= "glstub_glPixelTransferi"
external glPixelZoom : float -> float -> unit = "glstub_glPixelZoom"
external glPointSize : float -> unit = "glstub_glPointSize"
external glPolygonMode : Glcaml.glenum -> Glcaml.glenum -> unit
= "glstub_glPolygonMode"
external glPolygonOffset : float -> float -> unit
= "glstub_glPolygonOffset"
external glPolygonStipple : Glcaml.ubyte_array -> unit
= "glstub_glPolygonStipple"
external glPopAttrib : unit -> unit = "glstub_glPopAttrib"
external glPopClientAttrib : unit -> unit = "glstub_glPopClientAttrib"
external glPopMatrix : unit -> unit = "glstub_glPopMatrix"
external glPopName : unit -> unit = "glstub_glPopName"
external glPrioritizeTextures :
int -> Glcaml.int_array -> Glcaml.float_array -> unit
= "glstub_glPrioritizeTextures"
external glPushAttrib : Glcaml.glenum list -> unit = "glstub_glPushAttrib"
external glPushClientAttrib : Glcaml.glenum list -> unit
= "glstub_glPushClientAttrib"
external glPushMatrix : unit -> unit = "glstub_glPushMatrix"
external glPushName : int -> unit = "glstub_glPushName"
external glRasterPos2d : float -> float -> unit = "glstub_glRasterPos2d"
external glRasterPos2dv : Glcaml.double_array -> unit
= "glstub_glRasterPos2dv"
external glRasterPos2f : float -> float -> unit = "glstub_glRasterPos2f"
external glRasterPos2fv : Glcaml.float_array -> unit
= "glstub_glRasterPos2fv"
external glRasterPos2i : int -> int -> unit = "glstub_glRasterPos2i"
external glRasterPos2iv : Glcaml.int_array -> unit
= "glstub_glRasterPos2iv"
external glRasterPos2s : int -> int -> unit = "glstub_glRasterPos2s"
external glRasterPos2sv : Glcaml.short_array -> unit
= "glstub_glRasterPos2sv"
external glRasterPos3d : float -> float -> float -> unit
= "glstub_glRasterPos3d"
external glRasterPos3dv : Glcaml.double_array -> unit
= "glstub_glRasterPos3dv"
external glRasterPos3f : float -> float -> float -> unit
= "glstub_glRasterPos3f"
external glRasterPos3fv : Glcaml.float_array -> unit
= "glstub_glRasterPos3fv"
external glRasterPos3i : int -> int -> int -> unit = "glstub_glRasterPos3i"
external glRasterPos3iv : Glcaml.int_array -> unit
= "glstub_glRasterPos3iv"
external glRasterPos3s : int -> int -> int -> unit = "glstub_glRasterPos3s"
external glRasterPos3sv : Glcaml.short_array -> unit
= "glstub_glRasterPos3sv"
external glRasterPos4d : float -> float -> float -> float -> unit
= "glstub_glRasterPos4d"
external glRasterPos4dv : Glcaml.double_array -> unit
= "glstub_glRasterPos4dv"
external glRasterPos4f : float -> float -> float -> float -> unit
= "glstub_glRasterPos4f"
external glRasterPos4fv : Glcaml.float_array -> unit
= "glstub_glRasterPos4fv"
external glRasterPos4i : int -> int -> int -> int -> unit
= "glstub_glRasterPos4i"
external glRasterPos4iv : Glcaml.int_array -> unit
= "glstub_glRasterPos4iv"
external glRasterPos4s : int -> int -> int -> int -> unit
= "glstub_glRasterPos4s"
external glRasterPos4sv : Glcaml.short_array -> unit
= "glstub_glRasterPos4sv"
external glReadBuffer : Glcaml.glenum -> unit = "glstub_glReadBuffer"
external glReadPixels :
int ->
int ->
int -> int -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glReadPixels_byte" "glstub_glReadPixels"
external glRectd : float -> float -> float -> float -> unit
= "glstub_glRectd"
external glRectdv : Glcaml.double_array -> Glcaml.double_array -> unit
= "glstub_glRectdv"
external glRectf : float -> float -> float -> float -> unit
= "glstub_glRectf"
external glRectfv : Glcaml.float_array -> Glcaml.float_array -> unit
= "glstub_glRectfv"
external glRecti : int -> int -> int -> int -> unit = "glstub_glRecti"
external glRectiv : Glcaml.int_array -> Glcaml.int_array -> unit
= "glstub_glRectiv"
external glRects : int -> int -> int -> int -> unit = "glstub_glRects"
external glRectsv : Glcaml.short_array -> Glcaml.short_array -> unit
= "glstub_glRectsv"
external glRenderMode : Glcaml.glenum -> int = "glstub_glRenderMode"
external glRotated : float -> float -> float -> float -> unit
= "glstub_glRotated"
external glRotatef : float -> float -> float -> float -> unit
= "glstub_glRotatef"
external glScaled : float -> float -> float -> unit = "glstub_glScaled"
external glScalef : float -> float -> float -> unit = "glstub_glScalef"
external glScissor : int -> int -> int -> int -> unit = "glstub_glScissor"
external glSelectBuffer : int -> Glcaml.int_array -> unit
= "glstub_glSelectBuffer"
external glShadeModel : Glcaml.glenum -> unit = "glstub_glShadeModel"
external glStencilFunc : Glcaml.glenum -> int -> int -> unit
= "glstub_glStencilFunc"
external glStencilMask : int -> unit = "glstub_glStencilMask"
external glStencilOp :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.glenum -> unit
= "glstub_glStencilOp"
external glTexCoord1d : float -> unit = "glstub_glTexCoord1d"
external glTexCoord1dv : Glcaml.double_array -> unit
= "glstub_glTexCoord1dv"
external glTexCoord1f : float -> unit = "glstub_glTexCoord1f"
external glTexCoord1fv : Glcaml.float_array -> unit
= "glstub_glTexCoord1fv"
external glTexCoord1i : int -> unit = "glstub_glTexCoord1i"
external glTexCoord1iv : Glcaml.int_array -> unit = "glstub_glTexCoord1iv"
external glTexCoord1s : int -> unit = "glstub_glTexCoord1s"
external glTexCoord1sv : Glcaml.short_array -> unit
= "glstub_glTexCoord1sv"
external glTexCoord2d : float -> float -> unit = "glstub_glTexCoord2d"
external glTexCoord2dv : Glcaml.double_array -> unit
= "glstub_glTexCoord2dv"
external glTexCoord2f : float -> float -> unit = "glstub_glTexCoord2f"
external glTexCoord2fv : Glcaml.float_array -> unit
= "glstub_glTexCoord2fv"
external glTexCoord2i : int -> int -> unit = "glstub_glTexCoord2i"
external glTexCoord2iv : Glcaml.int_array -> unit = "glstub_glTexCoord2iv"
external glTexCoord2s : int -> int -> unit = "glstub_glTexCoord2s"
external glTexCoord2sv : Glcaml.short_array -> unit
= "glstub_glTexCoord2sv"
external glTexCoord3d : float -> float -> float -> unit
= "glstub_glTexCoord3d"
external glTexCoord3dv : Glcaml.double_array -> unit
= "glstub_glTexCoord3dv"
external glTexCoord3f : float -> float -> float -> unit
= "glstub_glTexCoord3f"
external glTexCoord3fv : Glcaml.float_array -> unit
= "glstub_glTexCoord3fv"
external glTexCoord3i : int -> int -> int -> unit = "glstub_glTexCoord3i"
external glTexCoord3iv : Glcaml.int_array -> unit = "glstub_glTexCoord3iv"
external glTexCoord3s : int -> int -> int -> unit = "glstub_glTexCoord3s"
external glTexCoord3sv : Glcaml.short_array -> unit
= "glstub_glTexCoord3sv"
external glTexCoord4d : float -> float -> float -> float -> unit
= "glstub_glTexCoord4d"
external glTexCoord4dv : Glcaml.double_array -> unit
= "glstub_glTexCoord4dv"
external glTexCoord4f : float -> float -> float -> float -> unit
= "glstub_glTexCoord4f"
external glTexCoord4fv : Glcaml.float_array -> unit
= "glstub_glTexCoord4fv"
external glTexCoord4i : int -> int -> int -> int -> unit
= "glstub_glTexCoord4i"
external glTexCoord4iv : Glcaml.int_array -> unit = "glstub_glTexCoord4iv"
external glTexCoord4s : int -> int -> int -> int -> unit
= "glstub_glTexCoord4s"
external glTexCoord4sv : Glcaml.short_array -> unit
= "glstub_glTexCoord4sv"
external glTexCoordPointer :
int -> Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glTexCoordPointer"
external glTexEnvf : Glcaml.glenum -> Glcaml.glenum -> float -> unit
= "glstub_glTexEnvf"
external glTexEnvfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glTexEnvfv"
external glTexEnvi : Glcaml.glenum -> Glcaml.glenum -> int -> unit
= "glstub_glTexEnvi"
external glTexEnviv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glTexEnviv"
external glTexGend : Glcaml.glenum -> Glcaml.glenum -> float -> unit
= "glstub_glTexGend"
external glTexGendv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glTexGendv"
external glTexGenf : Glcaml.glenum -> Glcaml.glenum -> float -> unit
= "glstub_glTexGenf"
external glTexGenfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glTexGenfv"
external glTexGeni : Glcaml.glenum -> Glcaml.glenum -> int -> unit
= "glstub_glTexGeni"
external glTexGeniv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glTexGeniv"
external glTexImage1D :
Glcaml.glenum ->
int ->
int ->
int -> int -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glTexImage1D_byte" "glstub_glTexImage1D"
external glTexImage2D :
Glcaml.glenum ->
int ->
int ->
int ->
int -> int -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glTexImage2D_byte" "glstub_glTexImage2D"
external glTexParameterf : Glcaml.glenum -> Glcaml.glenum -> float -> unit
= "glstub_glTexParameterf"
external glTexParameterfv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glTexParameterfv"
external glTexParameteri : Glcaml.glenum -> Glcaml.glenum -> int -> unit
= "glstub_glTexParameteri"
external glTexParameteriv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glTexParameteriv"
external glTexSubImage1D :
Glcaml.glenum ->
int ->
int -> int -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glTexSubImage1D_byte" "glstub_glTexSubImage1D"
external glTexSubImage2D :
Glcaml.glenum ->
int ->
int ->
int ->
int -> int -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glTexSubImage2D_byte" "glstub_glTexSubImage2D"
external glTranslated : float -> float -> float -> unit
= "glstub_glTranslated"
external glTranslatef : float -> float -> float -> unit
= "glstub_glTranslatef"
external glVertex2d : float -> float -> unit = "glstub_glVertex2d"
external glVertex2dv : Glcaml.double_array -> unit = "glstub_glVertex2dv"
external glVertex2f : float -> float -> unit = "glstub_glVertex2f"
external glVertex2fv : Glcaml.float_array -> unit = "glstub_glVertex2fv"
external glVertex2i : int -> int -> unit = "glstub_glVertex2i"
external glVertex2iv : Glcaml.int_array -> unit = "glstub_glVertex2iv"
external glVertex2s : int -> int -> unit = "glstub_glVertex2s"
external glVertex2sv : Glcaml.short_array -> unit = "glstub_glVertex2sv"
external glVertex3d : float -> float -> float -> unit = "glstub_glVertex3d"
external glVertex3dv : Glcaml.double_array -> unit = "glstub_glVertex3dv"
external glVertex3f : float -> float -> float -> unit = "glstub_glVertex3f"
external glVertex3fv : Glcaml.float_array -> unit = "glstub_glVertex3fv"
external glVertex3i : int -> int -> int -> unit = "glstub_glVertex3i"
external glVertex3iv : Glcaml.int_array -> unit = "glstub_glVertex3iv"
external glVertex3s : int -> int -> int -> unit = "glstub_glVertex3s"
external glVertex3sv : Glcaml.short_array -> unit = "glstub_glVertex3sv"
external glVertex4d : float -> float -> float -> float -> unit
= "glstub_glVertex4d"
external glVertex4dv : Glcaml.double_array -> unit = "glstub_glVertex4dv"
external glVertex4f : float -> float -> float -> float -> unit
= "glstub_glVertex4f"
external glVertex4fv : Glcaml.float_array -> unit = "glstub_glVertex4fv"
external glVertex4i : int -> int -> int -> int -> unit
= "glstub_glVertex4i"
external glVertex4iv : Glcaml.int_array -> unit = "glstub_glVertex4iv"
external glVertex4s : int -> int -> int -> int -> unit
= "glstub_glVertex4s"
external glVertex4sv : Glcaml.short_array -> unit = "glstub_glVertex4sv"
external glVertexPointer :
int -> Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glVertexPointer"
external glViewport : int -> int -> int -> int -> unit
= "glstub_glViewport"
external glDrawRangeElements :
Glcaml.glenum ->
int -> int -> int -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glDrawRangeElements_byte" "glstub_glDrawRangeElements"
external glTexImage3D :
Glcaml.glenum ->
int ->
int ->
int ->
int ->
int -> int -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glTexImage3D_byte" "glstub_glTexImage3D"
external glTexSubImage3D :
Glcaml.glenum ->
int ->
int ->
int ->
int ->
int ->
int -> int -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glTexSubImage3D_byte" "glstub_glTexSubImage3D"
external glCopyTexSubImage3D :
Glcaml.glenum ->
int -> int -> int -> int -> int -> int -> int -> int -> unit
= "glstub_glCopyTexSubImage3D_byte" "glstub_glCopyTexSubImage3D"
external glActiveTexture : Glcaml.glenum -> unit = "glstub_glActiveTexture"
external glClientActiveTexture : Glcaml.glenum -> unit
= "glstub_glClientActiveTexture"
external glCompressedTexImage1D :
Glcaml.glenum ->
int -> Glcaml.glenum -> int -> int -> int -> Glcaml.glpointer -> unit
= "glstub_glCompressedTexImage1D_byte" "glstub_glCompressedTexImage1D"
external glCompressedTexImage2D :
Glcaml.glenum ->
int ->
Glcaml.glenum -> int -> int -> int -> int -> Glcaml.glpointer -> unit
= "glstub_glCompressedTexImage2D_byte" "glstub_glCompressedTexImage2D"
external glCompressedTexImage3D :
Glcaml.glenum ->
int ->
Glcaml.glenum ->
int -> int -> int -> int -> int -> Glcaml.glpointer -> unit
= "glstub_glCompressedTexImage3D_byte" "glstub_glCompressedTexImage3D"
external glCompressedTexSubImage1D :
Glcaml.glenum ->
int -> int -> int -> Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glCompressedTexSubImage1D_byte"
"glstub_glCompressedTexSubImage1D"
external glCompressedTexSubImage2D :
Glcaml.glenum ->
int ->
int ->
int -> int -> int -> Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glCompressedTexSubImage2D_byte"
"glstub_glCompressedTexSubImage2D"
external glCompressedTexSubImage3D :
Glcaml.glenum ->
int ->
int ->
int ->
int ->
int -> int -> int -> Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glCompressedTexSubImage3D_byte"
"glstub_glCompressedTexSubImage3D"
external glGetCompressedTexImage :
Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glGetCompressedTexImage"
external glLoadTransposeMatrixd : float -> unit
= "glstub_glLoadTransposeMatrixd"
external glLoadTransposeMatrixf : float -> unit
= "glstub_glLoadTransposeMatrixf"
external glMultTransposeMatrixd : float -> unit
= "glstub_glMultTransposeMatrixd"
external glMultTransposeMatrixf : float -> unit
= "glstub_glMultTransposeMatrixf"
external glMultiTexCoord1d : Glcaml.glenum -> float -> unit
= "glstub_glMultiTexCoord1d"
external glMultiTexCoord1dv : Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glMultiTexCoord1dv"
external glMultiTexCoord1f : Glcaml.glenum -> float -> unit
= "glstub_glMultiTexCoord1f"
external glMultiTexCoord1fv : Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glMultiTexCoord1fv"
external glMultiTexCoord1i : Glcaml.glenum -> int -> unit
= "glstub_glMultiTexCoord1i"
external glMultiTexCoord1iv : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glMultiTexCoord1iv"
external glMultiTexCoord1s : Glcaml.glenum -> int -> unit
= "glstub_glMultiTexCoord1s"
external glMultiTexCoord1sv : Glcaml.glenum -> Glcaml.short_array -> unit
= "glstub_glMultiTexCoord1sv"
external glMultiTexCoord2d : Glcaml.glenum -> float -> float -> unit
= "glstub_glMultiTexCoord2d"
external glMultiTexCoord2dv : Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glMultiTexCoord2dv"
external glMultiTexCoord2f : Glcaml.glenum -> float -> float -> unit
= "glstub_glMultiTexCoord2f"
external glMultiTexCoord2fv : Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glMultiTexCoord2fv"
external glMultiTexCoord2i : Glcaml.glenum -> int -> int -> unit
= "glstub_glMultiTexCoord2i"
external glMultiTexCoord2iv : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glMultiTexCoord2iv"
external glMultiTexCoord2s : Glcaml.glenum -> int -> int -> unit
= "glstub_glMultiTexCoord2s"
external glMultiTexCoord2sv : Glcaml.glenum -> Glcaml.short_array -> unit
= "glstub_glMultiTexCoord2sv"
external glMultiTexCoord3d :
Glcaml.glenum -> float -> float -> float -> unit
= "glstub_glMultiTexCoord3d"
external glMultiTexCoord3dv : Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glMultiTexCoord3dv"
external glMultiTexCoord3f :
Glcaml.glenum -> float -> float -> float -> unit
= "glstub_glMultiTexCoord3f"
external glMultiTexCoord3fv : Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glMultiTexCoord3fv"
external glMultiTexCoord3i : Glcaml.glenum -> int -> int -> int -> unit
= "glstub_glMultiTexCoord3i"
external glMultiTexCoord3iv : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glMultiTexCoord3iv"
external glMultiTexCoord3s : Glcaml.glenum -> int -> int -> int -> unit
= "glstub_glMultiTexCoord3s"
external glMultiTexCoord3sv : Glcaml.glenum -> Glcaml.short_array -> unit
= "glstub_glMultiTexCoord3sv"
external glMultiTexCoord4d :
Glcaml.glenum -> float -> float -> float -> float -> unit
= "glstub_glMultiTexCoord4d"
external glMultiTexCoord4dv : Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glMultiTexCoord4dv"
external glMultiTexCoord4f :
Glcaml.glenum -> float -> float -> float -> float -> unit
= "glstub_glMultiTexCoord4f"
external glMultiTexCoord4fv : Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glMultiTexCoord4fv"
external glMultiTexCoord4i :
Glcaml.glenum -> int -> int -> int -> int -> unit
= "glstub_glMultiTexCoord4i"
external glMultiTexCoord4iv : Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glMultiTexCoord4iv"
external glMultiTexCoord4s :
Glcaml.glenum -> int -> int -> int -> int -> unit
= "glstub_glMultiTexCoord4s"
external glMultiTexCoord4sv : Glcaml.glenum -> Glcaml.short_array -> unit
= "glstub_glMultiTexCoord4sv"
external glSampleCoverage : float -> bool -> unit
= "glstub_glSampleCoverage"
external glBlendEquation : Glcaml.glenum -> unit = "glstub_glBlendEquation"
external glBlendColor : float -> float -> float -> float -> unit
= "glstub_glBlendColor"
external glFogCoordf : float -> unit = "glstub_glFogCoordf"
external glFogCoordfv : Glcaml.float_array -> unit = "glstub_glFogCoordfv"
external glFogCoordd : float -> unit = "glstub_glFogCoordd"
external glFogCoorddv : Glcaml.double_array -> unit = "glstub_glFogCoorddv"
external glFogCoordPointer :
Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glFogCoordPointer"
external glMultiDrawArrays :
Glcaml.glenum -> Glcaml.int_array -> Glcaml.int_array -> int -> unit
= "glstub_glMultiDrawArrays"
external glMultiDrawElements :
Glcaml.glenum ->
Glcaml.int_array -> Glcaml.glenum -> Glcaml.glpointer -> int -> unit
= "glstub_glMultiDrawElements"
external glPointParameterf : Glcaml.glenum -> float -> unit
= "glstub_glPointParameterf"
external glPointParameterfv : Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glPointParameterfv"
external glSecondaryColor3b : int -> int -> int -> unit
= "glstub_glSecondaryColor3b"
external glSecondaryColor3bv : Glcaml.byte_array -> unit
= "glstub_glSecondaryColor3bv"
external glSecondaryColor3d : float -> float -> float -> unit
= "glstub_glSecondaryColor3d"
external glSecondaryColor3dv : Glcaml.double_array -> unit
= "glstub_glSecondaryColor3dv"
external glSecondaryColor3f : float -> float -> float -> unit
= "glstub_glSecondaryColor3f"
external glSecondaryColor3fv : Glcaml.float_array -> unit
= "glstub_glSecondaryColor3fv"
external glSecondaryColor3i : int -> int -> int -> unit
= "glstub_glSecondaryColor3i"
external glSecondaryColor3iv : Glcaml.int_array -> unit
= "glstub_glSecondaryColor3iv"
external glSecondaryColor3s : int -> int -> int -> unit
= "glstub_glSecondaryColor3s"
external glSecondaryColor3sv : Glcaml.short_array -> unit
= "glstub_glSecondaryColor3sv"
external glSecondaryColor3ub : int -> int -> int -> unit
= "glstub_glSecondaryColor3ub"
external glSecondaryColor3ubv : Glcaml.ubyte_array -> unit
= "glstub_glSecondaryColor3ubv"
external glSecondaryColor3ui : int -> int -> int -> unit
= "glstub_glSecondaryColor3ui"
external glSecondaryColor3uiv : Glcaml.int_array -> unit
= "glstub_glSecondaryColor3uiv"
external glSecondaryColor3us : int -> int -> int -> unit
= "glstub_glSecondaryColor3us"
external glSecondaryColor3usv : Glcaml.ushort_array -> unit
= "glstub_glSecondaryColor3usv"
external glSecondaryColorPointer :
int -> Glcaml.glenum -> int -> Glcaml.glpointer -> unit
= "glstub_glSecondaryColorPointer"
external glBlendFuncSeparate :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glenum -> unit
= "glstub_glBlendFuncSeparate"
external glWindowPos2d : float -> float -> unit = "glstub_glWindowPos2d"
external glWindowPos2f : float -> float -> unit = "glstub_glWindowPos2f"
external glWindowPos2i : int -> int -> unit = "glstub_glWindowPos2i"
external glWindowPos2s : int -> int -> unit = "glstub_glWindowPos2s"
external glWindowPos2dv : Glcaml.double_array -> unit
= "glstub_glWindowPos2dv"
external glWindowPos2fv : Glcaml.float_array -> unit
= "glstub_glWindowPos2fv"
external glWindowPos2iv : Glcaml.int_array -> unit
= "glstub_glWindowPos2iv"
external glWindowPos2sv : Glcaml.short_array -> unit
= "glstub_glWindowPos2sv"
external glWindowPos3d : float -> float -> float -> unit
= "glstub_glWindowPos3d"
external glWindowPos3f : float -> float -> float -> unit
= "glstub_glWindowPos3f"
external glWindowPos3i : int -> int -> int -> unit = "glstub_glWindowPos3i"
external glWindowPos3s : int -> int -> int -> unit = "glstub_glWindowPos3s"
external glWindowPos3dv : Glcaml.double_array -> unit
= "glstub_glWindowPos3dv"
external glWindowPos3fv : Glcaml.float_array -> unit
= "glstub_glWindowPos3fv"
external glWindowPos3iv : Glcaml.int_array -> unit
= "glstub_glWindowPos3iv"
external glWindowPos3sv : Glcaml.short_array -> unit
= "glstub_glWindowPos3sv"
external glGenQueries : int -> Glcaml.int_array -> unit
= "glstub_glGenQueries"
external glDeleteQueries : int -> Glcaml.int_array -> unit
= "glstub_glDeleteQueries"
external glIsQuery : int -> bool = "glstub_glIsQuery"
external glBeginQuery : Glcaml.glenum -> int -> unit
= "glstub_glBeginQuery"
external glEndQuery : Glcaml.glenum -> unit = "glstub_glEndQuery"
external glGetQueryiv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetQueryiv"
external glGetQueryObjectiv :
int -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetQueryObjectiv"
external glGetQueryObjectuiv :
int -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetQueryObjectuiv"
external glBindBuffer : Glcaml.glenum -> int -> unit
= "glstub_glBindBuffer"
external glDeleteBuffers : int -> Glcaml.int_array -> unit
= "glstub_glDeleteBuffers"
external glGenBuffers : int -> Glcaml.int_array -> unit
= "glstub_glGenBuffers"
external glIsBuffer : int -> bool = "glstub_glIsBuffer"
external glBufferData :
Glcaml.glenum -> int -> Glcaml.glpointer -> Glcaml.glenum -> unit
= "glstub_glBufferData"
external glBufferSubData :
Glcaml.glenum -> int -> int -> Glcaml.glpointer -> unit
= "glstub_glBufferSubData"
external glGetBufferSubData :
Glcaml.glenum -> int -> int -> Glcaml.glpointer -> unit
= "glstub_glGetBufferSubData"
external glMapBuffer : Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer
= "glstub_glMapBuffer"
external glUnmapBuffer : Glcaml.glenum -> bool = "glstub_glUnmapBuffer"
external glGetBufferParameteriv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetBufferParameteriv"
external glGetBufferPointerv :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glGetBufferPointerv"
external glBlendEquationSeparate : Glcaml.glenum -> Glcaml.glenum -> unit
= "glstub_glBlendEquationSeparate"
external glDrawBuffers : int -> Glcaml.int_array -> unit
= "glstub_glDrawBuffers"
external glStencilOpSeparate :
Glcaml.glenum -> Glcaml.glenum -> Glcaml.glenum -> Glcaml.glenum -> unit
= "glstub_glStencilOpSeparate"
external glStencilFuncSeparate :
Glcaml.glenum -> Glcaml.glenum -> int -> int -> unit
= "glstub_glStencilFuncSeparate"
external glStencilMaskSeparate : Glcaml.glenum -> int -> unit
= "glstub_glStencilMaskSeparate"
external glAttachShader : int -> int -> unit = "glstub_glAttachShader"
external glBindAttribLocation : int -> int -> Glcaml.byte_array -> unit
= "glstub_glBindAttribLocation"
external glCompileShader : int -> unit = "glstub_glCompileShader"
external glCreateProgram : unit -> int = "glstub_glCreateProgram"
external glCreateShader : Glcaml.glenum -> int = "glstub_glCreateShader"
external glDeleteProgram : int -> unit = "glstub_glDeleteProgram"
external glDeleteShader : int -> unit = "glstub_glDeleteShader"
external glDetachShader : int -> int -> unit = "glstub_glDetachShader"
external glDisableVertexAttribArray : int -> unit
= "glstub_glDisableVertexAttribArray"
external glEnableVertexAttribArray : int -> unit
= "glstub_glEnableVertexAttribArray"
external glGetActiveAttrib :
int ->
int ->
int ->
Glcaml.int_array ->
Glcaml.int_array -> Glcaml.int_array -> Glcaml.byte_array -> unit
= "glstub_glGetActiveAttrib_byte" "glstub_glGetActiveAttrib"
external glGetActiveUniform :
int ->
int ->
int ->
Glcaml.int_array ->
Glcaml.int_array -> Glcaml.int_array -> Glcaml.byte_array -> unit
= "glstub_glGetActiveUniform_byte" "glstub_glGetActiveUniform"
external glGetAttachedShaders :
int -> int -> Glcaml.int_array -> Glcaml.int_array -> unit
= "glstub_glGetAttachedShaders"
external glGetAttribLocation : int -> Glcaml.byte_array -> int
= "glstub_glGetAttribLocation"
external glGetProgramiv : int -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetProgramiv"
external glGetProgramInfoLog :
int -> int -> Glcaml.int_array -> Glcaml.byte_array -> unit
= "glstub_glGetProgramInfoLog"
external glGetShaderiv : int -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetShaderiv"
external glGetShaderInfoLog :
int -> int -> Glcaml.int_array -> Glcaml.byte_array -> unit
= "glstub_glGetShaderInfoLog"
external glShaderSource :
int -> int -> Glcaml.byte_matrix -> Glcaml.int_array -> unit
= "glstub_glShaderSource"
external glGetUniformLocation : int -> Glcaml.byte_array -> int
= "glstub_glGetUniformLocation"
external glGetUniformfv : int -> int -> Glcaml.float_array -> unit
= "glstub_glGetUniformfv"
external glGetUniformiv : int -> int -> Glcaml.int_array -> unit
= "glstub_glGetUniformiv"
external glGetVertexAttribdv :
int -> Glcaml.glenum -> Glcaml.double_array -> unit
= "glstub_glGetVertexAttribdv"
external glGetVertexAttribfv :
int -> Glcaml.glenum -> Glcaml.float_array -> unit
= "glstub_glGetVertexAttribfv"
external glGetVertexAttribiv :
int -> Glcaml.glenum -> Glcaml.int_array -> unit
= "glstub_glGetVertexAttribiv"
external glGetVertexAttribPointerv :
int -> Glcaml.glenum -> Glcaml.glpointer -> unit
= "glstub_glGetVertexAttribPointerv"
external glIsProgram : int -> bool = "glstub_glIsProgram"
external glIsShader : int -> bool = "glstub_glIsShader"
external glLinkProgram : int -> unit = "glstub_glLinkProgram"
external glGetShaderSource :
int -> int -> Glcaml.int_array -> Glcaml.byte_array -> unit
= "glstub_glGetShaderSource"
external glUseProgram : int -> unit = "glstub_glUseProgram"
external glUniform1f : int -> float -> unit = "glstub_glUniform1f"
external glUniform1fv : int -> int -> Glcaml.float_array -> unit
= "glstub_glUniform1fv"
external glUniform1i : int -> int -> unit = "glstub_glUniform1i"
external glUniform1iv : int -> int -> Glcaml.int_array -> unit
= "glstub_glUniform1iv"
external glUniform2f : int -> float -> float -> unit = "glstub_glUniform2f"
external glUniform2fv : int -> int -> Glcaml.float_array -> unit
= "glstub_glUniform2fv"
external glUniform2i : int -> int -> int -> unit = "glstub_glUniform2i"
external glUniform2iv : int -> int -> Glcaml.int_array -> unit
= "glstub_glUniform2iv"
external glUniform3f : int -> float -> float -> float -> unit
= "glstub_glUniform3f"
external glUniform3fv : int -> int -> Glcaml.float_array -> unit
= "glstub_glUniform3fv"
external glUniform3i : int -> int -> int -> int -> unit
= "glstub_glUniform3i"
external glUniform3iv : int -> int -> Glcaml.int_array -> unit
= "glstub_glUniform3iv"
external glUniform4f : int -> float -> float -> float -> float -> unit
= "glstub_glUniform4f"
external glUniform4fv : int -> int -> Glcaml.float_array -> unit
= "glstub_glUniform4fv"
external glUniform4i : int -> int -> int -> int -> int -> unit
= "glstub_glUniform4i"
external glUniform4iv : int -> int -> Glcaml.int_array -> unit
= "glstub_glUniform4iv"
external glUniformMatrix2fv :
int -> int -> bool -> Glcaml.float_array -> unit
= "glstub_glUniformMatrix2fv"
external glUniformMatrix3fv :
int -> int -> bool -> Glcaml.float_array -> unit
= "glstub_glUniformMatrix3fv"
external glUniformMatrix4fv :
int -> int -> bool -> Glcaml.float_array -> unit
= "glstub_glUniformMatrix4fv"
external glValidateProgram : int -> unit = "glstub_glValidateProgram"
external glVertexAttrib1d : int -> float -> unit
= "glstub_glVertexAttrib1d"
external glVertexAttrib1dv : int -> Glcaml.double_array -> unit
= "glstub_glVertexAttrib1dv"
external glVertexAttrib1f : int -> float -> unit
= "glstub_glVertexAttrib1f"
external glVertexAttrib1fv : int -> Glcaml.float_array -> unit
= "glstub_glVertexAttrib1fv"
external glVertexAttrib1s : int -> int -> unit = "glstub_glVertexAttrib1s"
external glVertexAttrib1sv : int -> Glcaml.short_array -> unit
= "glstub_glVertexAttrib1sv"
external glVertexAttrib2d : int -> float -> float -> unit
= "glstub_glVertexAttrib2d"
external glVertexAttrib2dv : int -> Glcaml.double_array -> unit
= "glstub_glVertexAttrib2dv"
external glVertexAttrib2f : int -> float -> float -> unit
= "glstub_glVertexAttrib2f"
external glVertexAttrib2fv : int -> Glcaml.float_array -> unit
= "glstub_glVertexAttrib2fv"
external glVertexAttrib2s : int -> int -> int -> unit
= "glstub_glVertexAttrib2s"
external glVertexAttrib2sv : int -> Glcaml.short_array -> unit
= "glstub_glVertexAttrib2sv"
external glVertexAttrib3d : int -> float -> float -> float -> unit
= "glstub_glVertexAttrib3d"
external glVertexAttrib3dv : int -> Glcaml.double_array -> unit
= "glstub_glVertexAttrib3dv"
external glVertexAttrib3f : int -> float -> float -> float -> unit
= "glstub_glVertexAttrib3f"
external glVertexAttrib3fv : int -> Glcaml.float_array -> unit
= "glstub_glVertexAttrib3fv"
external glVertexAttrib3s : int -> int -> int -> int -> unit
= "glstub_glVertexAttrib3s"
external glVertexAttrib3sv : int -> Glcaml.short_array -> unit
= "glstub_glVertexAttrib3sv"
external glVertexAttrib4Nbv : int -> Glcaml.byte_array -> unit
= "glstub_glVertexAttrib4Nbv"
external glVertexAttrib4Niv : int -> Glcaml.int_array -> unit
= "glstub_glVertexAttrib4Niv"
external glVertexAttrib4Nsv : int -> Glcaml.short_array -> unit
= "glstub_glVertexAttrib4Nsv"
external glVertexAttrib4Nub : int -> int -> int -> int -> int -> unit
= "glstub_glVertexAttrib4Nub"
external glVertexAttrib4Nubv : int -> Glcaml.ubyte_array -> unit
= "glstub_glVertexAttrib4Nubv"
external glVertexAttrib4Nuiv : int -> Glcaml.int_array -> unit
= "glstub_glVertexAttrib4Nuiv"
external glVertexAttrib4Nusv : int -> Glcaml.ushort_array -> unit
= "glstub_glVertexAttrib4Nusv"
external glVertexAttrib4bv : int -> Glcaml.byte_array -> unit
= "glstub_glVertexAttrib4bv"
external glVertexAttrib4d : int -> float -> float -> float -> float -> unit
= "glstub_glVertexAttrib4d"
external glVertexAttrib4dv : int -> Glcaml.double_array -> unit
= "glstub_glVertexAttrib4dv"
external glVertexAttrib4f : int -> float -> float -> float -> float -> unit
= "glstub_glVertexAttrib4f"
external glVertexAttrib4fv : int -> Glcaml.float_array -> unit
= "glstub_glVertexAttrib4fv"
external glVertexAttrib4iv : int -> Glcaml.int_array -> unit
= "glstub_glVertexAttrib4iv"
external glVertexAttrib4s : int -> int -> int -> int -> int -> unit
= "glstub_glVertexAttrib4s"
external glVertexAttrib4sv : int -> Glcaml.short_array -> unit
= "glstub_glVertexAttrib4sv"
external glVertexAttrib4ubv : int -> Glcaml.ubyte_array -> unit
= "glstub_glVertexAttrib4ubv"
external glVertexAttrib4uiv : int -> Glcaml.int_array -> unit
= "glstub_glVertexAttrib4uiv"
external glVertexAttrib4usv : int -> Glcaml.ushort_array -> unit
= "glstub_glVertexAttrib4usv"
external glVertexAttribPointer :
int -> int -> Glcaml.glenum -> bool -> int -> Glcaml.glpointer -> unit
= "glstub_glVertexAttribPointer_byte" "glstub_glVertexAttribPointer"
end